Activision Decathlon
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Activision Decathlon
''The Activision Decathlon'' is a sports game written by David Crane for the Atari 2600 and published by Activision in 1983. It was ported to the Atari 8-bit family, Atari 5200, Commodore 64, ColecoVision, and MSX. Up to four players compete in the ten different events of a real-life decathlon, either in sequence or individually. Gameplay The events are: #100-Meter Dash # Long Jump #Shot Put #High Jump # 400-Meter Race #110-Meter Hurdles # Discus Throw # Pole Vault # Javelin Throw # 1500-Meter Race Activision Decathlon Club patches A player whose score met or exceeded the values below could send photo documentation to receive an Activision Decathlon Club patch in one of the colors of an Olympic medal: * 8,600 points: Bronze * 9,000 points: Silver * 10,000 points: Gold Reception Shortly after release, Activision's ''Decathlon'' drew comparisons to Konami's popular arcade game ''Hyper Olympic'' (''Track & Field''), which was introduced at the Amusement Machine Show a ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Shot Put
The shot put is a track and field event involving "putting" (throwing) a heavy spherical ball—the ''shot''—as far as possible. The shot put competition for men has been a part of the modern Olympics since their revival in 1896, and women's competition began in 1948. History Homer mentions competitions of rock throwing by soldiers during the Siege of Troy but there is no record of any dead weights being thrown in Greek competitions. The first evidence for stone- or weight-throwing events were in the Scottish Highlands, and date back to approximately the first century. In the 16th century King Henry VIII was noted for his prowess in court competitions of weight and hammer throwing. The first events resembling the modern shot put likely occurred in the Middle Ages when soldiers held competitions in which they hurled cannonballs. Shot put competitions were first recorded in early 19th century Scotland, and were a part of the British Amateur Championships beginning in 1866. ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Video (magazine)
''Video'' is a discontinued American consumer electronics magazine that was published from 1977 to 1999 by Reese Communications with a focus on video and audio devices. The magazine showcases new audiovisual products, analyzes current practices and trends in the field, and provides critical reviews of newly marketed products and equipment. During its early years, it competed fiercely with contemporary journals like ''Video Review'' and ''Video Buyer's Review''—ultimately culminating in a 1980 trademark infringement suit over use of the term "Video Buyer's Guide". In March 1995, ''Video'' was acquired from Reese by Hachette Filipacchi, and in 1999 it was merged with their bi-monthly ''Sound & Image'' magazine to become ''Sound & Vision (magazine), Sound & Vision''. Today, the legacy of ''Video'' lies in the history of video game journalism as its regular column, "Arcade Alley", represents the earliest example of a video game column in a mainstream publication. Arcade Alley is cred ...
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Cash Box
''Cashbox'', also known as ''Cash Box'', was an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online magazine with weekly charts and occasional special print issues. In addition to the music industry, the magazine covered the amusement arcade industry, including jukebox machines and arcade games. History Print edition charts (1952–1996) ''Cashbox'' was one of several magazines that published record charts in the United States. Its most prominent competitors were '' Billboard'' and '' Record World'' (known as ''Music Vendor'' prior to April 1964). Unlike ''Billboard'', ''Cashbox'' combined all currently available recordings of a song into one chart position with artist and label information shown for each version, alphabetized by label. Originally, no indication of which version was the biggest seller was given, but from October 25, 19 ...
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Amusement Machine Show
The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo Area. The event is held at the Makuhari Messe convention center in Chiba. JAEPO is one of the largest amusement-machine trade fairs in the world. It is organised by the combined efforts of the Japan Amusement Machine and Marketing Association (JAMMA) and the Amusement Machine Operators' Union (AOU). Before 2012, these organisations each produced separate trade fairs in Greater Tokyo: the Amusement Machine (AM) Show and the AOU Show, respectively. History The Amusement Machine Show, or AM Show, was sponsored by the Japan Amusement Machinery Manufacturers Association (JAMMA) and the Japan Amusement Park Equipment Association (JAPEA). In 2012, JAMMA and JAPEA merged and reincorporated as the Japan Amusement Machine and Marketing Associati ...
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Track & Field (video Game)
''Track & Field'', also known as in Japan and Europe, is a 1983 Olympic-themed sports video game developed by Konami for arcades. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title ''Hyper Olympic'' in 1983, before re-releasing under the US title ''Track & Field'' in early 1984. Players compete in a series of events, most involving alternately pressing two buttons as quickly as possible to make the onscreen character run faster. It has a horizontal side-scrolling format, depicting one or two tracks at a time, a large scoreboard that displays world records and current runs, and a packed audience in the background. The game was a worldwide commercial success in arcades, becoming one of the most successful arcade games of 1984. Konami and Centuri also held a 1984 ''Track & Field'' video game competition that drew more than a million players internationally, holding the record for th ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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1500 Metres
The 1500 metres or 1,500-metre run (typically pronounced 'fifteen-hundred metres') is the foremost middle distance track event in athletics. The distance has been contested at the Summer Olympics since 1896 and the World Championships in Athletics since 1983. It is equivalent to 1.5 kilometers or approximately  miles. The event is closely associated with its slightly longer cousin, the mile race, from which it derives its nickname "the metric mile". The demands of the race are similar to that of the 800 metres, but with a slightly higher emphasis on aerobic endurance and a slightly lower sprint speed requirement. The 1500 metre race is predominantly aerobic, but anaerobic conditioning is also required. Each lap run during the world-record race run by Hicham El Guerrouj of Morocco in 1998 in Rome, Italy averaged just under 55 seconds (or under 13.8 seconds per 100 metres). 1,500 metres is three and three-quarter laps around a 400-metre track. During the 1970s and ...
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Javelin Throw
The javelin throw is a track and field event where the javelin, a spear about in length, is thrown. The javelin thrower gains momentum by running within a predetermined area. Javelin throwing is an event of both the men's decathlon and the women's heptathlon. History The javelin throw was added to the Ancient Olympic Games as part of the pentathlon in 708 BC. It included two events, one for distance and the other for accuracy in hitting a target. The javelin was thrown with the aid of a thong ('' ankyle'' in Greek) that was wound around the middle of the shaft. Athletes held the javelin by the ''ankyle'', and when they released the shaft, the unwinding of the thong gave the javelin a spiral trajectory. Throwing javelin-like poles into targets was revived in Germany and Sweden in the early 1870s. In Sweden, these poles developed into the modern javelin, and throwing them for distance became a common event there and in Finland in the 1880s. The rules continued to ...
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Pole Vault
Pole vaulting, also known as pole jumping, is a track and field event in which an athlete uses a long and flexible pole, usually made from fiberglass or carbon fiber, as an aid to jump over a bar. Pole jumping competitions were known to the Mycenaean Greeks, Minoan Greeks and Celts. It has been a full medal event at the Olympic Games since 1896 for men and since 2000 for women. It is typically classified as one of the four major jumping events in athletics, alongside the high jump, long jump and triple jump. It is unusual among track and field sports in that it requires a significant amount of specialised equipment in order to participate, even at a basic level. A number of elite pole vaulters have had backgrounds in gymnastics, including world record breakers Yelena Isinbayeva and Brian Sternberg, reflecting the similar physical attributes required for the sports. Running speed, however, may be the most dominant factor. Physical attributes such as speed, agility and streng ...
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Discus Throw
The discus throw (), also known as disc throw, is a track and field event in which an athlete throws a heavy disk (mathematics), disc—called a discus—in an attempt to mark a farther distance than their competitors. It is an classical antiquity, ancient sport, as demonstrated by the fifth-century-BC Myron statue ''Discobolus''. Although not part of the current pentathlon, it was one of the events of the Ancient Olympic pentathlon, ancient Greek pentathlon, which can be dated back to at least 708 BC, and it is part of the modern decathlon. History The sport of throwing the discus traces back to it being an event in the Ancient Olympic Games, original Olympic Games of Ancient Greece. The discus as a sport was resurrected in Magdeburg, Germany, by gymnastics teacher Christian Georg Kohlrausch and his students in the 1870s. Organized men's competition was resumed in the late 19th century, and has been a part of the modern Summer Olympic Games since the first modern competition, ...
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