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Action Programming Language
Action! is a procedural programming language and integrated development environment written by Clinton Parker for the Atari 8-bit family. The language, which is similar to ALGOL, compiles to high-performance code for the MOS Technologies 6502 of the Atari computers. Action! was distributed on ROM cartridge by Optimized Systems Software starting in 1983. It was one of the company's first bank-switched 16 kB "Super Cartridges". Parker, working with Henry Baker, had previously developed Micro-SPL, a systems programming language for the Xerox Alto. Action! is largely a port of Micro-SPL concepts to the Atari with changes to support the 6502 processor and the addition of an integrated fullscreen editor and debugger. Action! was used to develop at least two commercial products—the ''HomePak'' productivity suite and '' Games Computers Play'' client program—and numerous programs in ''ANALOG Computing'' and ''Antic'' magazines. The editor inspired the PaperClip word processo ...
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Optimized Systems Software
Optimized Systems Software (OSS) was a company that produced disk operating systems, programming languages with integrated development environments, and applications primarily for the Atari 8-bit family of home computers. OSS was best known for their enhanced versions of Atari BASIC and the MAC/65 assembler, both of which are much faster than Atari's products, and the Action! programming language. OSS also sold some products for the Apple II. OSS transitioned to 16-bit platforms with Personal Pascal for the Atari ST and Personal Prolog for Macintosh (which was also advertised for the Atari ST, but may not have been released). OSS was not as significant in those markets. History Optimized Systems Software was formed in early 1981 by Bill Wilkinson, Mike Peters, Paul Laughton, and Kathleen O'Brien. Laughton, the primary author of Atari BASIC, was still employed by Atari, Inc. at the time, and had permission to be involved with OSS from his manager. O'Brien wrote the Atari As ...
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GNU General Public License
The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the Four Freedoms (Free software), four freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by the founder of the Free Software Foundation (FSF), Richard Stallman, for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. These GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the GNU Lesser General Public License, Lesser General Public License and even further distinct from the more widely used permissive software licenses BSD licenses, BSD, MIT License, MIT, and Apache License, Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open ...
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Opcode
In computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, most instructions also specify the data they will process, in the form of operands. In addition to opcodes used in the instruction set architectures of various CPUs, which are hardware devices, they can also be used in abstract computing machines as part of their byte code specifications. Overview Specifications and format of the opcodes are laid out in the instruction set architecture ( ISA) of the processor in question, which may be a general CPU or a more specialized processing unit. Opcodes for a given instruction set can be described through the use of an opcode table detailing all possible opcodes. Apart from the opcode itself, an instruction normally also has one or more specifiers ...
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Machine Code Monitor
A machine code monitor ( machine language monitor) is software that allows a user to enter commands to view and change memory locations on a computer, with options to load and save memory contents from/to secondary storage. Some full-featured machine code monitors provide detailed control ("single-stepping") of the execution of machine language programs (much like a debugger), and include absolute-address code assembly and disassembly capabilities. Motorola published the MIKBUG ROM monitor for the 6800 in 1973 and the BUFFALO ROM monitor for the 68HC11. Machine code monitors became popular during the home computer era of the 1970s and 1980s and were sometimes available as resident firmware in some computers (e.g., the built-in monitors in the Commodore 128, Heathkit H89 and Zenith laptops). Often, computer manufacturers rely on their ROM-resident monitors to permit users to reconfigure their computers following installation of upgrade hardware, such as expanded main memory, ...
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Bank Switch
Bank switching is a technique used in computer design to increase the amount of usable memory beyond the amount directly addressable by the processor instructions. It can be used to configure a system differently at different times; for example, a ROM required to start a system from diskette could be switched out when no longer needed. In video game systems, bank switching allowed larger games to be developed for play on existing consoles. Bank switching originated in minicomputer systems. Many modern microcontrollers and microprocessors use bank switching to manage random-access memory, non-volatile memory, input-output devices and system management registers in small embedded systems. The technique was common in 8-bit microcomputer systems. Bank-switching may also be used to work around limitations in address bus width, where some hardware constraint prevents straightforward addition of more address lines, and to work around limitations in the ISA, where the addresses genera ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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C Programming Language
''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well as co-designed the Unix operating system with which development of the language was closely intertwined. The book was central to the development and popularization of the C programming language and is still widely read and used today. Because the book was co-authored by the original language designer, and because the first edition of the book served for many years as the ''de facto'' standard for the language, the book was regarded by many to be the authoritative reference on C. History C was created by Dennis Ritchie at Bell Labs in the early 1970s as an augmented version of Ken Thompson's B. Another Bell Labs employee, Brian Kernighan, had written the first C tutorial, and he persuaded Ritchie to coauthor a book on the language. Ker ...
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IBM PC
The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team of engineers and designers directed by Don Estridge in Boca Raton, Florida. The machine was based on open architecture and third-party peripherals. Over time, expansion cards and software technology increased to support it. The PC had a substantial influence on the personal computer market. The specifications of the IBM PC became one of the most popular computer design standards in the world. The only significant competition it faced from a non-compatible platform throughout the 1980s was from the Apple Macintosh product line. The majority of modern personal computers are distant descendants of the IBM PC. History Prior to the 1980s, IBM had largely been known as a provider of business computer systems. As the 1980s opened, their ...
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BASIC XL
Optimized Systems Software (OSS) was a company that produced disk operating systems, programming languages with integrated development environments, and applications primarily for the Atari 8-bit family of home computers. OSS was best known for their enhanced versions of Atari BASIC and the MAC/65 assembler, both of which are much faster than Atari's products, and the Action! programming language. OSS also sold some products for the Apple II. OSS transitioned to 16-bit platforms with Personal Pascal for the Atari ST and Personal Prolog for Macintosh (which was also advertised for the Atari ST, but may not have been released). OSS was not as significant in those markets. History Optimized Systems Software was formed in early 1981 by Bill Wilkinson, Mike Peters, Paul Laughton, and Kathleen O'Brien. Laughton, the primary author of Atari BASIC, was still employed by Atari, Inc. at the time, and had permission to be involved with OSS from his manager. O'Brien wrote the Atari As ...
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Microcode
In processor design, microcode (μcode) is a technique that interposes a layer of computer organization between the central processing unit (CPU) hardware and the programmer-visible instruction set architecture of a computer. Microcode is a layer of hardware-level instructions that implement higher-level machine code instructions or internal finite-state machine sequencing in many digital processing elements. Microcode is used in general-purpose central processing units, although in current desktop CPUs, it is only a fallback path for cases that the faster hardwired control unit cannot handle. Microcode typically resides in special high-speed memory and translates machine instructions, state machine data, or other input into sequences of detailed circuit-level operations. It separates the machine instructions from the underlying electronics so that instructions can be designed and altered more freely. It also facilitates the building of complex multi-step instructions, while red ...
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BCPL
BCPL ("Basic Combined Programming Language") is a procedural, imperative, and structured programming language. Originally intended for writing compilers for other languages, BCPL is no longer in common use. However, its influence is still felt because a stripped down and syntactically changed version of BCPL, called B, was the language on which the C programming language was based. BCPL introduced several features of many modern programming languages, including using curly braces to delimit code blocks. BCPL was first implemented by Martin Richards of the University of Cambridge in 1967. Design BCPL was designed so that small and simple compilers could be written for it; reputedly some compilers could be run in 16 kilobytes. Further, the original compiler, itself written in BCPL, was easily portable. BCPL was thus a popular choice for bootstrapping a system. A major reason for the compiler's portability lay in its structure. It was split into two parts: the front end p ...
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Workstation Computer
A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term ''workstation'' has been used loosely to refer to everything from a mainframe computer terminal to a PC connected to a network, but the most common form refers to the class of hardware offered by several current and defunct companies such as Sun Microsystems, Silicon Graphics, Apollo Computer, DEC, HP, NeXT, and IBM which powered the 3D computer graphics revolution of the late 1990s. Workstations offer higher performance than mainstream personal computers, especially in CPU, graphics, memory, and multitasking. Workstations are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulations like computational fluid dynamics, animation, medical imaging, image rendering, and ...
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