Ability (other)
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Ability (other)
An ability is the power an agent has to perform various actions. Ability may also refer to: * Aptitude, a component of a competency to do a certain kind of work at a certain level * Capability (other) * Intellectual giftedness, an intellectual ability significantly higher than average * Intelligence, the ability to perceive, infer, retain or apply information * Knowledge, a familiarity with someone or something, which can include facts, information, descriptions, or skills * Potential (other) * Power (social and political), the ability to influence people or events * Skill, the learned ability to carry out a task with pre-determined results * Superpower (ability), a popular culture term for a fictional superhuman ability Ships * ''Ability'' (1878), Australian ketch * ''Ability'' (1910), Australian steamer Other * Ability score, in role-playing games * Ability Plus Software, makers of the office suite Ability Office * Ability grouping * ''Ability'' (magazi ...
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Ability
Abilities are powers an agent has to perform various actions. They include common abilities, like walking, and rare abilities, like performing a double backflip. Abilities are intelligent powers: they are guided by the person's intention and executing them successfully results in an action, which is not true for all types of powers. They are closely related to but not identical with various other concepts, such as disposition, know-how, aptitude, talent, potential, and skill. Theories of ability aim to articulate the nature of abilities. Traditionally, the ''conditional analysis'' has been the most popular approach. According to it, having an ability means one would perform the action in question if one tried to do so. On this view, Michael Phelps has the ability to swim 200 meters in under 2 minutes because he would do so if he tried to. This approach has been criticized in various ways. Some counterexamples involve cases in which the agent is physically able to do something bu ...
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Ability (1878)
''Ability'' was a wooden ketch of 48 tons, owned by J. Breckenridge and built at William Woodward in 1878. She ran aground at Cape Hawke, New South Wales, Australia, in 1897. Shipwreck On 5 January 1897, traveling from Cape Hawke to Sydney with a load of timber Lumber is wood that has been processed into dimensional lumber, including beams and planks or boards, a stage in the process of wood production. Lumber is mainly used for construction framing, as well as finishing (floors, wall panels, wi ..., ''Ability'' broke her moorings and was beached at Cape Hawke, near Forster, New South Wales. There were no reported deaths.Ability (+1897)
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References


Sources

* *''Australian shipwrecks Vol. 3 1871–1900'' By
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Ability (manhwa)
''Ability'' () is a South Korean webtoon written by Son Je-ho and illustrated by Lee Kwang-soo. Started in 2012, the webtoon manhwa was released on Naver WEBTOON Webtoons (), are a type of digital comic that originated in South Korea usually meant to be read on smartphones. While webtoons were mostly unknown outside of Korea during their inception, there has been a surge in popularity internationally ... and is said to have taken a break after season 1 which lasted 60 chapters, but from several sources it is said the author has dropped the webtoon because he fell sick. The author and artist of Ability also created the manhwa '' Noblesse''. Despite being sick he did announce he'll keep continuing the Noblesse manhwa. The Ability manhwa or webtoon will therefore not get a season 2 until further notice from the author who had initially claimed to work on it after the Noblesse manhwa ends. Plot Under the backdrop of a city with a mysterious killer on the loose, story introduces ...
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Ability (Fringe)
"Ability" is the fourteenth episode of the first season of the American science fiction drama television series ''Fringe''. The plot follows the Fringe team's investigation into ZFT and David Robert Jones, who claims that Olivia is a soldier equipped with abilities to fight in an upcoming war between two parallel universes. A skeptical Olivia must discover a way to avoid unleashing an attack that causes fatal accelerated cellular growth in its victims. The episode's teleplay was written by co-executive producer David H. Goodman from a story by executive story editors Glen Whitman and Robert Chiappetta. It was directed by Norberto Barba, his only contribution to the series. Jared Harris guest-starred as Jones, alongside actors Clark Middleton, Michael Gaston, Noah Bean, and Chance Kelly. It first aired in the United States on February 10, 2009 on the Fox network to an estimated 9.83 million viewers, placing second in its timeslot. The episode earned a 4.1/10 ratings share among ...
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Ability (magazine)
''Ability'' is an American bimonthly magazine founded by Chet Cooper in 1990, and launched as the first newsstand magazine focused on issues of health and disability. ''Ability'' is ranked in the Top 50 Magazines in the World — ,and is the magazine covering Health, Disability and Human Potential. It is distributed by Time Warner and has offices in Santa Ana and Costa Mesa, California. Content ''Ability'' covers the latest on health, environmental protection, assistive technology, employment, sports, travel, universal design, mental wellness. Magazine covers issues include the Americans with Disabilities Act, civil rights advancement, employment opportunities for people with disabilities, and human interest stories. Cover interviews consist of movie and TV celebrities, business leaders, sports figures, presidents, first ladies, and more. Each cover story of ''Ability'' showcases a prominent public figure who either has a disability or who has a connection to a disability-r ...
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Ability Grouping
Ability grouping is the educational practice of grouping students by potential or past achievement for a relevant activity. Ability groups are usually small, informal groups formed within a single classroom. It differs from tracking by being less pervasive, involving much smaller groups, and by being more flexible and informal. In a mixed-ability classroom, ability groups allow the teacher to target review, direct instruction, and advanced work to the needs of a small group, rather than attempting to meet the divergent needs of the entire class simultaneously. Assignment to an ability group is often short-term (never lasting longer than one school year), and varies by subject. Assignment to an ability group is made by (and can be changed at any time by) the individual teacher, and is usually not recorded in student records. For example, a teacher may divide a typical mixed-ability classroom into three groups for a mathematics lesson: those who need to review basic facts ...
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Ability Plus Software
{{Infobox company , logo = Ability plus software-logo.png , name = Ability Plus Software , type = Private , foundation = 1991{{cite web, url=http://www.ability.com/home/about.php, title=Ability Plus Software History , location = London, England, United Kingdom , industry = Computer software , products = Ability Office Ability Write Ability Spreadsheet Ability Database Ability Photopaint Ability PresentationAbility PhotoalbumAbility Draw , homepage www.ability.com Ability Plus Software is a software development company founded in 1991 for the purposes of developing and marketing Ability-branded products: Ability Office, an office suite for Microsoft Windows and earlier, Ability Plus — an integrated package running under DOS. Beginnings Ability Plus Software was formed in London, United Kingdom, shortly after Migent (UK) ceased to trade in 1991. It acquired the source code for the Ability Plus package, and with some of the ex-Migent staff and the help of LANware I ...
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Ability Score
In the ''Dungeons & Dragons'' role-playing game, game mechanics and dice rolls determine much of what happens. These mechanics include: * Ability scores, the most basic statistics of a character, which influence all other statistics * Armor class, how well-protected a character is against physical attack * Hit points, how much punishment a character can take before falling unconscious or dying * Saving throws, a character's defenses against nonphysical or area attacks (like poisons, fireballs, and enchantments) * Attack rolls and damage rolls, how effectively a character can score hits against, and inflict damage on, another character * Skills, how competent a character is in various areas of expertise * Feats, what special advantages a character has through natural aptitude or training Ability scores All player characters have six basic statistic (role-playing games), statistics: * Strength (STR): Strength is a measure of muscle, endurance and stamina combined. Strength affect ...
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Ability (1910)
The ''Ability'' was a wooden Steamer coastal transport cargo ship of 140 tons, owned by Parsons, R & Plunkett. She was scuttled and abandoned off Newcastle, New South Wales Newcastle ( ; Awabakal: ) is a metropolitan area and the second most populated city in the state of New South Wales, Australia. It includes the Newcastle and Lake Macquarie local government areas, and is the hub of the Greater Newcastle area, w ... on 3 June 1960 or off Sydney on 3 April 1965. Australian National Shipwreck Database, 2011, page chart References Sources * Further reading Online Database's Australian Shipping - Arrivals and Departures 1788–1968 including shipwreckbr /> Encyclopaedia of Australian Shipwrecks - New South Wales Shipwreck Books *Wrecks on the New South Wales Coast. By Jack Loney, Loney, J. K. (Jack Kenneth), 1925–1995 Oceans Enterprises. 1993 . *''Australian shipwrecks Vol. 4 1901–1986'' By Jack Loney, Loney, J. K. (Jack Kenneth), 1925–1995. Portarlington Vic. ...
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Superpower (ability)
A superpower is a currently fictional superhuman ability. Superpowers are typically displayed in science fiction comic books, television programs, video games, and films as the key attribute of a superhero. The concept originated in American comic books and pulp magazines of the 1930s and 1940s, and has gradually worked its way into other genres and media. Definition There is no rigid definition of a "superpower." In popular culture, it is often associated with unusual abilities such as flight, enhanced strength, invulnerability, or enhanced speed. However, it can also describe natural abilities that reach peak human potential, such as enhanced intelligence or weapon proficiency. Generally speaking, superheroes like Batman and Iron Man may be classified as superheroes even though they have no actual superhuman abilities beyond their exceptional talent and advanced technology. Similarly, characters with superhuman abilities derived from artificial, external sources, like ...
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Aptitude
An aptitude is a component of a competence to do a certain kind of work at a certain level. Outstanding aptitude can be considered "talent". Aptitude is inborn potential to perform certain kinds of activities, whether physical or mental, and whether developed or undeveloped. Aptitude is often contrasted with skills and abilities, which are developed through learning. The mass term ability refers to components of competence acquired through a combination of both aptitude and skills. According to Gladwell (2008) and Colvin (2008), it is often difficult to set apart the influence of talent from the influence of hard training in the case of outstanding performances. Howe, Davidson, and Sloboda argue that talents are acquired rather than innate. Talented individuals generally show high levels of competence immediately in only a narrow range of activities, often comprising only a single direction or genre. Intelligence and aptitude Aptitude and IQ are different but related conce ...
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Skill
A skill is the learned ability to act with determined results with good execution often within a given amount of time, energy, or both. Skills can often be divided into domain-general and domain-specific skills. For example, in the domain of work, some general skills would include time management, teamwork and leadership, self-motivation and others, whereas domain-specific skills would be used only for a certain job. Skill usually requires certain environmental stimuli and situations to assess the level of skill being shown and used. A skill may be called an art when it represents a body of knowledge or branch of learning, as in ''the art of medicine'' or ''the art of war''. Although the arts are also skills, there are many skills that form an art but have no connection to the fine arts. People need a broad range of skills to contribute to the modern economy. A joint ASTD and U.S. Department of Labor study showed that through technology, the workplace is changing, and identif ...
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