APB (2010 Video Game)
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APB (2010 Video Game)
''APB: All Points Bulletin'' is an open world multiplayer online video game for Microsoft Windows developed by Realtime Worlds and acquired by Reloaded Productions, which is part of the GamersFirst company. Little Orbit acquired GamersFirst in 2018 and is now in charge of the game's development. Based in urban sprawls and featuring two factions, Enforcers and the Criminals, can form sub-groups in either faction and carry out missions. The game design was led by David Jones. It was released in 2010 in North America and Europe. After Realtime Worlds was placed into administration, the servers for online play were shut down later in 2010, but they were reactivated when online gaming company K2 Network purchased ''APB'' for £1.5 million and relaunched it under their subsidiary company Reloaded Productions as a free-to-play game, renamed ''APB: Reloaded''. In 2015, Deep Silver announced versions of the game for the PlayStation 4 and Xbox One in collaboration with Reloaded Producti ...
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Realtime Worlds
Realtime Worlds Ltd. was a British video game developer based in Dundee, Scotland. The company was founded by David Jones in 2002. After developing ''Crackdown'' (2007) and '' APB: All Points Bulletin'' (2009), Realtime Worlds filed for administration in August 2010. Foundation Realtime Worlds was founded in early 2002 by David Jones, who was previously a founder of DMA Design and the creator of the game series ''Grand Theft Auto'' and ''Lemmings''. Much of the initial workforce was previously employed at Rage Software, as Rage Games (Scotland). During this period the core team who would go on to form Realtime Worlds developed first-person shooter game '' Mobile Forces'' for Microsoft Windows. Upon the demise of Rage Software, Dave Jones bought out Rage Games (Scotland) to form Realtime Worlds. Development On 11 December 2006, New Enterprise Associates announced an investment of 30 million US dollars into Realtime Worlds. Their first release under the name Realtime Worlds wa ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Crackdown (video Game)
''Crackdown'' is a 2007 action-adventure game developed by Realtime Worlds and published by Microsoft Game Studios for the Xbox 360. ''Crackdown'' was conceived by Realtime Worlds founder, David Jones, who also created ''Grand Theft Auto'' and ''Lemmings''. Set in the fictional Pacific City, the player controls a biologically enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their top subordinates, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live. It was released worldwide in February 2007. ''Crackdown'', initially planned for release on the original Xbox console, was envisioned as a vast world in which players ...
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E3 2010
The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home. Layout E3 2010 was held at the Los Angeles Convention Center with the show occupying the South and West Halls as well as the first floor. West Hall Sony Computer Entertainment and Nintendo had booths that were directly opposite of each other. Other notable developers and publishers located on this floor were Atlus, Atari, Bethesda, Sony Online Entertainment, and Capcom. South Hall The hall has three types of booths: large, medium and small. The large booths were occupied by Square Enix, MTV Games, Microsoft, Ubisoft, Disney Interactive Studios, and Electronic Arts. The medium booths were occupied by Sega, Konami, THQ, Warner Bros. Interactive, and Take-Two Interactive. The small bo ...
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APB Babes (649678852)
APB may refer to: Law enforcement and military *All-points bulletin, a broadcast (about a wanted suspect or missing person) issued from one US law enforcement agency to another *Acquisition Program Baseline, in the United States military Media *"A.P.B.", a song on Womack & Womack's 1984 album ''Love Wars'' *APB (band), a Scottish band *Apoptygma Berzerk, a Norwegian electronic music group * ''APB'' (1987 video game) *'' APB: All Points Bulletin'', a 2010 massively multiplayer online game for Microsoft Windows * ''APB'' (TV series), an American television series that aired in 2017 Organizations *Accounting Principles Board, the former authoritative body of the American Institute of Certified Public Accountants *Alliance for Brazil *Asia Pacific Breweries *Atrocities Prevention Board, an interagency body in the U.S. government that evaluates long-term risks of genocide *Auditing Practices Board, a committee of the Financial Reporting Council Science and technology *6-APB, a psycho ...
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Last
A last is a mechanical form shaped like a human foot. It is used by shoemakers and cordwainers in the manufacture and repair of shoes. Lasts typically come in pairs and have been made from various materials, including hardwoods, cast iron, and high-density plastics. The term is derived from the Proto-Germanic *''laistaz'' ("track, trace, footprint"); cognates include Swedish ''läst'', Danish ''læste'', German ''Leisten''. Production Lasts come in many styles and sizes, depending on the exact job they are designed for. Common variations include simple one-size lasts used for repairing soles and heels, durable lasts used in modern mass production, and custom-made lasts used in the making of bespoke footwear. Though a last is made approximately in the shape of a human foot, the precise shape is tailored to the kind of footwear being made. For example, a boot last would be designed to hug the instep for a close fit. Modern last shapes are typically designed using dedicated compu ...
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Paulie Rhyme
Paul Richardson, better known by his name Paulie Rhyme , is an American born, Japan based musician from Cleveland, Ohio. He is the founder of Browntown Wreckords. Paulie Rhyme is one half of the hip hop duo Public Radio, with producer deedot. He was also the lead vocalist of Finless Brown, Miles Outside, and Solganix. Previously, Paulie Rhyme was on Deep Thinka Records roster. Life and career In the early 2000s, Paulie Rhyme was a promoter in Cleveland, putting on emcee battles and local showcases. In 2001, Paulie Rhyme would join the alternative Hip Hop band Finless Brown and gain regional acclaim, releasing the Browntown Ep in 2003. In 2004, Paulie Rhyme would move with Finless Brown to California and release their first LP, Next Caper, in 2005. In 2006, Paulie Rhyme released his first solo project, the PDA Ep, working with Dj Deetalk from Oddjobs, Felix of the Heiruspecs, and Dj Lord Jazz from Lords of the Underground. Paulie Rhyme would then gain national attention with ...
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Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones (video game developer), David Jones and Mike Dailly (game designer), Mike Dailly. Later titles were developed under the oversight of brothers Dan Houser, Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its parent company, Rockstar Games. The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft. Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as Nonlinear gameplay, engage in various side activities. Most of the gameplay revolves around driving and shooting, with occasional role-playing video game, role-playing and Stealth game, stealth elements. The series also has elements of the earlier beat 'em up games from the History of video game consoles (fourth gene ...
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Griefing
A griefer or bad-faith player is a player in a multiplayer video game who deliberately irritates and harasses other players within the game (trolling), by using aspects of the game in unintended ways such as destroying something another player made or built, when that is not the primary objective. A griefer derives pleasure primarily, or exclusively, from the act of annoying other users, and as such, is a particular nuisance in online gaming communities. Griefing usually involves using aspects of the game in unintended ways to annoy other players—if they are trying to gain a strategic advantage, it is instead called "cheating". History The term "griefing" was applied to online multiplayer video games by the year 2000 or earlier, as illustrated by postings to the rec.games.computer.ultima.online USENET group. The player is said to cause "grief" in the sense of "giving someone grief". The term "griefing" dates to the late 1990s, when it was used to describe the willfully antis ...
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Deathmatch
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Description In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Each individual computer generates the first person view that the computer character sees in the virtual world, hence the player sees ''through the eyes'' of the computer character. Players are ab ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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