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AMD Live!
AMD Live! is the name of AMD's initiative in 2005 aimed at gathering the support of professional musicians and other media producers behind its hardware products. The primary focus of this initiative was the Opteron server- and workstation-class central processing units (CPUs). AMD subsequently extended AMD LIVE! into a platform marketing initiative focusing the consumer electronics segment in 2006 and focused on performance segment desktop-class processors. AMD Live! for consumer electronics segment was announced on January 4, 2006 officially through press release. The AMD Live! is an initiative, which can be divided into two parts, one in terms of software and the other, computer hardware. The software portion focuses on users' internet and multimedia experiences, while the hardware sector focuses on the ability of a system to handle multimedia files and the convergence of consumer electronics (CE) and personal computing (PC) into one computer chassis. Features AMD Live! featu ...
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AMD Live! Logo
Advanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company based in Santa Clara, California, that develops computer processors and related technologies for business and consumer markets. While it initially manufactured its own processors, the company later outsourced its manufacturing, a practice known as going fabless, after GlobalFoundries was spun off in 2009. AMD's main products include microprocessors, motherboard chipsets, embedded processors, graphics processors, and FPGAs for servers, workstations, personal computers, and embedded system applications. History First twelve years Advanced Micro Devices was formally incorporated by Jerry Sanders, along with seven of his colleagues from Fairchild Semiconductor, on May 1, 1969. Sanders, an electrical engineer who was the director of marketing at Fairchild, had, like many Fairchild executives, grown frustrated with the increasing lack of support, opportunity, and flexibility within the ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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Windows XP Media Center Edition
Windows XP Media Center Edition (MCE) is a version of the Windows XP operating system which was the first version of Windows to include Windows Media Center, designed to serve as a home-entertainment hub. The last version, Windows XP Media Center Edition 2005 Update Rollup 2, was released on October 14, 2005. After that, Windows Media Center was included in certain editions of later Windows versions. It was an optional, paid addition to Windows 8 and then discontinued in Windows 10. Windows XP Media Center Edition reached end of support on April 8, 2014 along with most other Windows XP editions. Versions Windows XP Media Center Edition has had the following releases, all based on Windows XP Professional with all features enabled except domain-joining ability disabled in Windows XP Media Center Edition 2005 and Terminal Services in the original release. *A preview version of Windows XP Media Center Edition from Microsoft's eHome division, was shown at CES 2002, with the final ...
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S/PDIF
S/PDIF (Sony/Philips Digital Interface) is a type of digital audio interface used in consumer audio equipment to output audio over relatively short distances. The signal is transmitted over either a coaxial cable (using RCA or BNC connectors) or a fiber optic cable with TOSLINK connectors. S/PDIF interconnects components in home theaters and other digital high-fidelity systems. S/PDIF is based on the AES3 interconnect standard. S/PDIF can carry two channels of uncompressed PCM audio or compressed 5.1 surround sound (such as DTS audio codec or Dolby Digital codec); it cannot support lossless surround formats that require greater bandwidth. S/PDIF is a data link layer protocol as well as a set of physical layer specifications for carrying digital audio signals over either optical or electrical cable. The name stands for Sony/Philips Digital Interconnect Format but is also known as Sony/Philips Digital Interface. Sony and Philips were the primary designers of S/PDIF. S/PDI ...
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener ( surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet sp ...
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High-bandwidth Digital Content Protection
High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across connections. Types of connections include DisplayPort (DP), Digital Visual Interface (DVI), and High-Definition Multimedia Interface (HDMI), as well as less popular or now deprecated protocols like Gigabit Video Interface (GVIF) and Unified Display Interface (UDI). The system is meant to stop HDCP-encrypted content from being played on unauthorized devices or devices which have been modified to copy HDCP content. Before sending data, a transmitting device checks that the receiver is authorized to receive it. If so, the transmitter encrypts the data to prevent eavesdropping as it flows to the receiver. In order to make a device that plays HDCP-enabled content, the manufacturer must obtain a license for the patent from Intel subsidiary Digital Content Protection LLC, pay an annual fee, and sub ...
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High-Definition Multimedia Interface
High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for analog video standards. HDMI implements the EIA/CEA-861 standards, which define video formats and waveforms, transport of compressed and uncompressed LPCM audio, auxiliary data, and implementations of the VESA EDID. CEA-861 signals carried by HDMI are electrically compatible with the CEA-861 signals used by the Digital Visual Interface (DVI). No signal conversion is necessary, nor is there a loss of video quality when a DVI-to-HDMI adapter is used. The Consumer Electronics Control (CEC) capability allows HDMI devices to control each other when necessary and allows the user to operate multiple devices with on ...
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Digital Visual Interface
Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source, such as a video display controller, to a display device, such as a computer monitor. It was developed with the intention of creating an industry standard for the transfer of digital video content. This interface is designed to transmit uncompressed digital video and can be configured to support multiple modes such as DVI-A (analog only), DVI-D (digital only) or DVI-I (digital and analog). Featuring support for analog connections, the DVI specification is compatible with the VGA interface. This compatibility, along with other advantages, led to its widespread acceptance over competing digital display standards Plug and Display (P&D) and Digital Flat Panel (DFP). Although DVI is predominantly associated with computers, it is sometimes used in other consumer electronics such as television sets and DVD play ...
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Video Graphics Array
Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the PC industry within three years. The term can now refer to the computer display standard, the 15-pin D-subminiature VGA connector, or the 640×480 resolution characteristic of the VGA hardware. VGA was the last IBM graphics standard to which the majority of PC clone manufacturers conformed, making it the lowest common denominator that virtually all post-1990 PC graphics hardware can be expected to implement. IBM intended to supersede VGA with the Extended Graphics Array (XGA) standard, but failed. Instead, VGA was adapted into many extended forms by third parties, collectively known as Super VGA, then gave way to custom graphics processing units which, in addition to their proprietary interfaces and capabilities, continue to implement common VGA graphics modes and interfaces to the pres ...
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ATI CrossFire
AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by Advanced Micro Devices, originally developed by ATI Technologies. The technology allows up to four GPUs to be used in a single computer to improve graphics performance. Associated technology used in mobile computers with external graphics cards, such as in laptops or notebooks, is called AMD Hybrid Graphics. The CrossFire brand name was retired by AMD in September 2017, however the company continues to develop and support the technology for DirectX 11 applications. For DirectX 12 applications, AMD has the mGPU (also known as multi-GPU) branding, with the difference being that software developers must create mGPU compatible profiles for their applications where before AMD created the profiles for DirectX 11 applications. Configurations First-generation CrossFire was first made available to the public on September 27, 2005. The system required a CrossFire-compliant motherboard with a pair of ...
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Scalable Link Interface
Scalable Link Interface (SLI) is a brand name for a deprecated multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, meant to increase the available processing power. The initialism SLI was first used by 3dfx for Scan-Line Interleave, which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards. After buying out 3dfx, Nvidia acquired the technology but did not use it. Nvidia later reintroduced the SLI name in 2004 and intended for it to be used in modern computer systems based on the PCI Express (PCIe) bus; however, the technology behind the name SLI has changed dramatically requirincompatible motherboards Implementation SLI allows two, three, or four graphics processing units (GPUs) to share the workload when rendering real-time 3D computer graphics. Ideally, identical GPUs are installed on the motherboard that contains ...
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Redundant Array Of Inexpensive Disks
Raid, RAID or Raids may refer to: Attack * Raid (military), a sudden attack behind the enemy's lines without the intention of holding ground * Corporate raid, a type of hostile takeover in business * Panty raid, a prankish raid by male college students on the living quarters of female students to steal panties as trophies * Police raid, a police action involving the entering of a house with the intent to capture personnel or evidence, often taking place early in the morning *Union raid, when an outsider trade union takes over the membership of an existing union Arts, entertainment, and media Films * ''Raid'' (1947 film), an East German film * ''Raid'' (2003 film), a 2003 Finnish film * ''Raid'' (2018 film), an Indian period crime thriller Gaming * Raid (gaming), a type of mission in a video game where a large number of people combine forces to defeat a powerful enemy * ''Raid'' (video game), a Nintendo Entertainment System title released by Sachen in 1989 * ''Raid over Mosco ...
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