7 Dní A 7 Nocí
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7 Dní A 7 Nocí
''7 dní a 7 nocí'' (aka ''Sedm dní a sedm nocí''; English: ''7 Days and 7 Nights'') is a 1994 Czech adventure game released on MS-DOS through Petr Vochozka's Vochozka Trading brand, and published by Pterodon Software. It was the first Czech video game to use Sound Blaster. The game was released in German as ''7 Tage, 7 Nächte'' and in Polish as ''7 Dni i 7 Nocy''. Gameplay and plot This is an erotic comedy inspired by the Leisure Suit Larry series. Jarek Kolář addressed the connections between his game and Leisure Suit Larry by asserting that while Larry acts like an unsuccessful sexual loudmouth, Venca is a self-confident village idiot. The main character, Venca Záhyb, must look after millionaire Jonathan Smiht's 7 daughters and protect them from potential suitors. However, when he is sitting in a local pub with Fanda Kořen that evening, he bets one ''lubr'' that he will get all 7 daughters to the last. So Venca has one day for each girl and always has to overco ...
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Pterodon (company)
Pterodon was a game developer located in the Czech Republic. Pterodon was founded in 1997 by Jarek Kolář and Michal Janáček. In the year of 2006 they joined Illusion Softworks. Released games * ''Tajemství Oslího ostrova'' (1994) ( PC), an adventure game. * ''7 dní a 7 nocí'' (1994) (PC), an adventure game. * ''Hesperian Wars'' (1998) (PC), a realtime strategy game. A Germany-exclusive title. * ''Flying Heroes'' (2000) (PC), action fantasy game * ''Vietcong'' (2003) (PC), first-person shooter war-game, sold over 1 million copies, thereby is one of the best selling PC games * '' Vietcong: Fist Alpha'' (2004) (PC) (Xbox) (PlayStation 2), first-person shooter war game served as expansion to Vietcong in 2003 * ''Vietcong 2 ''Vietcong 2'' is a tactical shooter video game, developed by Pterodon and Illusion Softworks, published by 2K for Microsoft Windows in October 2005, and set during the Vietnam War. It is the direct sequel to ''Vietcong''. Gameplay The story ta ...'' (2005 ...
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Quest For Glory
''Quest for Glory'' is a series of hybrid adventure/role-playing video games, which were designed by Corey and Lori Ann Cole. The series was created in the Sierra Creative Interpreter, a toolset developed at Sierra specifically to assist with adventure game development. The series combines humor, puzzle elements, themes and characters borrowed from various legends, puns, and memorable characters, creating a 5-part series in the Sierra stable. The series was originally titled ''Hero's Quest''. However, Sierra failed to trademark the name. The Milton Bradley Company successfully trademarked an electronic version of their unrelated joint Games Workshop board game, ''HeroQuest'', which forced Sierra to change the series' title to ''Quest for Glory''. This decision meant that all future games in the series (as well as newer releases of ''Hero's Quest I'') used the new name. Series Lori Cole pitched ''Quest for Glory'' to Sierra as a "rich, narrative-driven, role-playing experien ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Erotic Video Games
Sexual content has been found in video games since the early days of the industry, and games featuring sexual content can be found on most platforms and can be of any video game genre. The inclusion of sex in games has been subject to varying levels of controversy over the decades, sometimes resulting in calls for increased regulation and legislation dealing directly with adult content. In Western gaming, the promise of sexual content in games is commonly used as a marketing tool, but many highly-sexualized games do not feature any explicitly adult content. Though some games do use sex acts or nudity as a narrative device, in-game reward, or a gameplay element, purely pornographic games are uncommon. However, the Japanese pornographic eroge subgenre is popular worldwide. First appearing in the 1980s, these games vary significantly in narrative complexity as well as level of interactivity, taking forms ranging from the visual novel to virtual reality experiences. History ...
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Video Games Developed In The Czech Republic
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games This is a list of all video game lists on Wikipedia, sorted by varying classifications. By platform Acorn * List of Acorn Electron games Apple * List of Apple II games * List of Apple IIGS games * List of iOS games * List of Macintosh ga ... for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames {{Video game lists by platform Amiga games, * Video game lists by platform, Amiga games ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIFA Worl ...
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Video Games In The Czech Republic
The video game industry in the Czech Republic has produced numerous globally successful video games such as Operation Flashpoint: Cold War Crisis and the subsequent ArmA series, the Mafia series, Truck Simulator series, Kingdom Come: Deliverance, the Samorost series and others. There were 300–400 video game developers and around 30 video game companies focusing on video game development in 2014. In 2017 it was 1,100 developers and 47 companies. Video games are also considered by some experts to be the country's biggest cultural export. The video game industry did not enjoy a good reputation and was unsupported by the state until 2013, when the Ministry of Industry and Trade started to seek ways to kickstart the economy. By 2014, programs were planned to support the video game industry. Another problem is a lack of video game development specialization at any university. In 2014, Czech video game site Bonusweb made a survey for the best video game developed in the Czech Repub ...
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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Tajemství Oslího Ostrova
''Tajemství Oslího ostrova'' (often abbreviated as ''Too''), English: ''Donkey Island,'' is a 1994 Czech point-and-click adventure video game. Distributed by Petr Vochozka through his company Vochozka Trading in June 1994, it was the first nationally distributed PC game in the country and one of the first Czech games commercially available. A parody of the successful ''Monkey Island'' series, the story plays out as if it were a direct sequel to '' The Secret of Monkey Island'', ignoring the continuity of '' Monkey Island 2: LeChuck's Revenge.'' Production Conception Jarek Kolář and Petr Vlček began working on the game in 1992 using school computers in the gymnasium of Slovanské náměstí in Brno where they were students. They wanted to use their own game-making tools as well as the ZX Spectrum tools they had been working with. In 1993, Petr Vochozka sold the first-ever Czech commercial adventure game for the Amiga entitled '' Světák Bob''. Later that year, he founde ...
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