5 (video Game)
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5 (video Game)
is a Japanese adult visual novel developed by Ram that was released on July 25, 2008, for Windows as a DVD. ''5'' is the third game developed by Ram, and the first to be released after an eight-year hiatus since the first release of their last game, ''Koigokoro''. The game is described by the development team as a "dramatic adventure", and a . The game bears the tagline, "Five little love tales which are likely to be buried in snow." The gameplay in ''5'' follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the five female main characters. Gameplay ''5s gameplay requires little interaction from the player as most of the duration of the game is spent simply reading the text that appears on the screen which represents either dialogue between the various characters or the inner thoughts of the protagonist. Every so often, the player will come to a point where he or she is given the chance to choose from multiple op ...
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Ram (company)
Ram, ram, or RAM may refer to: Animals * A male sheep * Ram cichlid, a freshwater tropical fish People * Ram (given name) * Ram (surname) * Ram (director) (Ramsubramaniam), an Indian Tamil film director * RAM (musician) (born 1974), Dutch * Raja Ram (musician) (Ronald Rothfield), Australian * Ram Dass (Richard Alpert), US spiritual teacher and author * Kavitark Ram Shriram (born 1950s), Google founding board member * Ram Herrera, a Tejano musician Religion * Rama, incarnation of the god Vishnu in Hinduism * Ram and Rud, progenitors of the second generation of humans in Mandaeism Places * Ram, Serbia, Veliko Gradište * Lake Ram, Golan Heights, Syria * Ram Island (other), several islands with the name * Ram Fortress, Serbia * Ram Range, a mountain range in the Canadian Rockies * Ram River in Alberta, Canada * Ramingining Airport, IATA airport code "RAM" Arts, entertainment, and media * Ram (album), ''Ram'' (album), a 1971 album by Paul and Linda McCartney * RAM (band) ...
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable software and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the ...
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Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. ''Bishōjo'' characters appear ubiquitously in media including manga, anime, and computer games (especially in the ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards ''bishōjo'' characters is a key concept in ''otaku'' (manga and anime fan) subculture. The development of the ''bishōjo'' aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and '' moe''. History The ''bishōjo'' character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. ''Bishōjo'' characters appear ubiquitously in media including manga, anime, and computer games (especially in the ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards ''bishōjo'' characters is a key concept in ''otaku'' (manga and anime fan) subculture. The development of the ''bishōjo'' aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and '' moe''. History The ''bishōjo'' character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ...
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Maxi Single
A maxi single or maxi-single (sometimes abbreviated to MCD or CDM) is a music single release with more than the usual two tracks of an A-side song and a B-side song. The first maxi singles Mungo Jerry's first single, "In the Summertime" was the first maxi single in the world. The term came into wide use in the 1970s, where it usually referred to 7-inch vinyl singles featuring one track on the A-side and two on the B-side. The 1975 reissue of David Bowie's "Space Oddity", where the featured song is coupled with "Changes" and "Velvet Goldmine", is a typical example. By the mid-1970s, it was used to refer to 12" vinyl singles with three or four tracks (or an extended or remixed version of the lead single/song) on the A-side, with an additional two or three tracks on the B-side; the B-side was initially used by DJs. Later, in the 1980s, a typical practice was to release a two-song single on 7" vinyl and cassette, and a maxi-single on 12" vinyl. These first 12" maxi-singles were prom ...
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Key Sounds Label
Key Sounds Label is a Japanese independent record label formed in 2001 as a brand of the publishing company VisualArt's. Key Sounds Label was formed to catalog and release music related to visual novels produced by the brand Key, also under VisualArt's, known for developing titles such as '' Kanon'' and ''Air''. Excluding two albums and one single that were released by Key and VisualArt's before the label's formation, the majority of releases on the label all have a basis from one of Key's titles. There are other albums and singles on the label not directly related to the visual novels, such as two singles by Lia and one album by Riya. Unlike typical record labels, Key Sounds Label does not license any of the artists featured on albums and singles released on the label. When Key Sounds Label formed, Jun Maeda, Shinji Orito, and Magome Togoshi were Key's signature composers and have continued to produce the majority of the music on the label, though Togoshi is no longer affilia ...
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Record Label
A record label, or record company, is a brand or trademark of music recordings and music videos, or the company that owns it. Sometimes, a record label is also a publishing company that manages such brands and trademarks, coordinates the production, manufacture, distribution, marketing, promotion, and enforcement of copyright for sound recordings and music videos, while also conducting talent scouting and development of new artists, and maintaining contracts with recording artists and their managers. The term "record label", derives from the circular label in the center of a vinyl record which prominently displays the manufacturer's name, along with other information. Within the mainstream music industry, recording artists have traditionally been reliant upon record labels to broaden their consumer base, market their albums, and promote their singles on streaming services, radio, and television. Record labels also provide publicists, who assist performers in gaining positi ...
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Magome Togoshi
is a Japanese video game composer for visual novel studios. He began work as a music arranger in 1999, where he started working for the visual novel studio Key under VisualArt's to produce music for '' Kanon''. Between then and 2006, Togoshi composed music for four more titles by Key, along with other games produced by game brands also under VisualArt's. In October 2006, Togoshi resigned from Key and VisualArt's. He continues working with other visual novel developers. Career Magome Togoshi began working as a music arranger for music in visual novels starting with Key's first title '' Kanon'' in 1999. He was first credited with the arrangement on the remix album ''Anemoscope'' released in June 1999. Following this, Togoshi composed music for Key's second game ''Air'' in 2000. Following the success of ''Air'' and the game's soundtrack, Togoshi became a well-known composer to visual novel enthusiasts. Production for Key's next game ''Clannad'' began in 2001 and while the game was st ...
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Arrangement
In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestration in that the latter process is limited to the assignment of notes to instruments for performance by an orchestra, concert band, or other musical ensemble. Arranging "involves adding compositional techniques, such as new thematic material for introductions, transitions, or modulations, and endings. Arranging is the art of giving an existing melody musical variety".(Corozine 2002, p. 3) In jazz, a memorized (unwritten) arrangement of a new or pre-existing composition is known as a ''head arrangement''. Classical music Arrangement and transcriptions of classical and serious music go back to the early history of this genre. Eighteenth century J.S. Bach frequently made arrangements of his own and other composers' piec ...
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Musical Composition
Musical composition can refer to an original piece or work of music, either vocal or instrumental, the structure of a musical piece or to the process of creating or writing a new piece of music. People who create new compositions are called composers. Composers of primarily songs are usually called songwriters; with songs, the person who writes lyrics for a song is the lyricist. In many cultures, including Western classical music, the act of composing typically includes the creation of music notation, such as a sheet music "score," which is then performed by the composer or by other musicians. In popular music and traditional music, songwriting may involve the creation of a basic outline of the song, called the lead sheet, which sets out the melody, lyrics and chord progression. In classical music, orchestration (choosing the instruments of a large music ensemble such as an orchestra which will play the different parts of music, such as the melody, accompaniment, counte ...
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