3M Bookshelf Game Series
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3M Bookshelf Game Series
The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes. The series grew to encompass over three dozen games. Most were multi-player board games or card games; a few were trivia games or two-handed board games. ''Acquire'' and ''TwixT'' were among the best-selling titles. The series later became part of the Avalon Hill Bookcase games. Very few of these games are still being published. The line consisted of republished classics such as Go, chess and backgammon as well as original games. The Bookshelf games were originally in large boxes (8.5"x12"x2.25"); later, a series in smaller boxes called "gamettes" was introduced. The early ones were packaged in a different shape box called a "butterbox". History In 1962, 3M commissioned game designers Alex Randolph and Sid Sackson to design the ...
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3M Games
3M (originally the Minnesota Mining and Manufacturing Company) is an American multinational conglomerate operating in the fields of industry, worker safety, U.S. health care, and consumer goods. The company produces over 60,000 products under several brands, including adhesives, abrasives, laminates, passive fire protection, personal protective equipment, window films, paint protection films, dental and orthodontic products, electrical and electronic connecting and insulating materials, medical products, car-care products, electronic circuits, healthcare software and optical films. It is based in Maplewood, a suburb of Saint Paul, Minnesota. 3M made $35.4 billion in total sales in 2021, and ranked number 102 in the ''Fortune'' 500 list of the largest United States corporations by total revenue. , the company had approximately 95,000 employees, and had operations in more than 70 countries. History Five businessmen founded the Minnesota Mining and Manufacturing Company as ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Contigo (board Game)
The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes. The series grew to encompass over three dozen games. Most were multi-player board games or card games; a few were trivia games or two-handed board games. ''Acquire'' and ''TwixT'' were among the best-selling titles. The series later became part of the Avalon Hill Bookcase games. Very few of these games are still being published. The line consisted of republished classics such as Go, chess and backgammon as well as original games. The Bookshelf games were originally in large boxes (8.5"x12"x2.25"); later, a series in smaller boxes called "gamettes" was introduced. The early ones were packaged in a different shape box called a "butterbox". History In 1962, 3M commissioned game designers Alex Randolph and Sid Sackson to design the ...
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Chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide. Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, t ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
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Hnefatafl
Tafl games (pronounced avl also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th century, Murray 1951, pp. 56–57. but the tafl variant of the Sami people, tablut, was in play until at least the 18th century. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the ...
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Backgammon
Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Persia. The earliest record of backgammon itself dates to 17th-century England, being descended from the 16th-century Irish (game), game of Irish.Forgeng, Johnson and Cram (2003), p. 269. Backgammon is a two-player game of contrary movement in which each player has fifteen piece (tables game), pieces, known traditionally as 'men' (short for 'tablemen') but increasingly known as 'checkers' in the US in recent decades. These pieces move along twenty-four 'point (tables game), points' according to the roll of two dice. The objective of the game is to move the fifteen pieces around the board and be first to ''bear off'', i.e., remove them from the board. The achievement of this while the opponent is still a long way behind results in a triple wi ...
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Crazyhouse
Crazyhouse (also known as drop chess, mad chess, reinforcement chess, turnabout chess and schizo-chess) is a chess variant in which captured enemy pieces can be reintroduced, or ''dropped'', into the game as one's own. The drop rule resembles that of shogi; the two games are often compared though no evidence suggests the one developing from the other. Crazyhouse is similar to bughouse chess; however, a game of Crazyhouse involves only two players. Rules The rules of chess apply except for the addition of drops, as explained below. * A piece that is captured reverses color and goes to the capturing player's reserve, pocket or bank, where it is considered held or in hand. At any time, instead of making a move with a piece on the board, a player can ''drop'' one of their held pieces onto an empty square on the board. * A pawn may not be dropped on the 1st or 8th . * A pawn that is dropped on its 2nd rank may use its two-square initial advance; a pawn that is dropped on any other ...
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Scrabble
''Scrabble'' is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon. The name ''Scrabble'' is a trademark of Mattel in most of the world, except in the United States and Canada, where it is a trademark of Hasbro, under the brands of both of its subsidiaries, Milton Bradley and Parker Brothers. The game is sold in 121 countries and is available in more than 30 languages; approximately 150 million sets have been sold worldwide, and roughly one-third of American and half of British homes have a ''Scrabble'' set. There are approximately 4,000 ''Scrabble'' clubs around the world. Game details The game is played by two to four players on a square game board imprinted with a 15×15 grid of cells (individually known as " ...
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Feudal (game)
''Feudal'' is a chess-like board wargame for 2–6 players on two or four opposing sides. It was originally published by 3M Company in 1967 as part of its bookshelf game series, and was republished by Avalon Hill after they purchased 3M's game division. The object of the game is to either occupy one's opponent's castle or to capture all of one's opponent's royalty. There are six sets of plastic pieces in three shades each of blue and brown. Each set consists of thirteen mobile figures with differing methods of movement and attack, and a stationary castle piece. The play area consists of four plastic peg boards depicting empty, rough, and mountainous terrain. History ''Feudal'' was originally published by 3M in 1967 as part of its bookshelf game series and later reissued by 3M in 1969 and 1973. It was reissued in 1976 and 1981 by Avalon Hill. A new German edition was issued in 1979 by Schmidt International, though the first German edition was issued by 3M in 1967. Setting The g ...
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Breakthru (board Game)
Breakthru is an abstract strategy board game for two players, designed by Alex Randolph and commercially released by 3M Company in 1965, as part of the 3M bookshelf game series. It later became part of the Avalon Hill bookcase games. It is no longer in production. The game has been compared to Fox and Hounds, although it shows more characteristics of the Tafl games of the Middle Ages, such as Hnefatafl. As in Hnefatafl, the game features unevenly matched teams with different objectives. The 3M game set includes a board marked with an cell square grid, twenty silver-colored pieces, a gold-colored "flagship" and twelve gold-colored "escorts". The game is played out as a naval battle, with strategy analogous to the siege game of Hnefatafl. Rules The rules of play are as follows: Objective One player has a "gold" fleet consisting of one large flagship and twelve escorts, with the objective of evading capture while breaking through his or her opponent's blockade, to move the fla ...
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University Games Corporation
University Games Corporation is an American game company, based in San Francisco, California. The company was founded on April 1, 1985, by Alva Robert (Bob) Moog and Cris Lehman. It has developed and manufactured over 500 games since. The first product released by the company was Murder Mystery Party, and it generated $385,000 in 1985. In 1986 and 1987, the company expanded its product line by adding more games including Twenty Questions. Twenty Questions (invented by Bob Moog and Scott Mednick) became the flagship game for University Games in the 1980s and early 1990s. It led to the company's first licensing deals with Pressman Toy acquiring US and Canada rights and Milton Bradley UK (a division of Hasbro) acquiring European rights to the game. University Games has six US divisions: University Games (board games), Great Explorations (novelties/science and learning/glow in the dark products), BePuzzled (puzzles), Front Porch Classics, UCreate and Spinner Books (books that you read ...
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