2015 In Video Gaming
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2015 In Video Gaming
The year 2015 saw releases of numerous video games as well as a follow-up to Nintendo's portable 3DS console, the New Nintendo 3DS. Top-rated games originally released in 2015 included '' Metal Gear Solid V: The Phantom Pain'', '' The Witcher 3: Wild Hunt'', ''Bloodborne'', '' Undertale'', and ''Fallout 4''. Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 billion. In the United States, the Entertainment Software Association (ESA) and the NPD Group estimated total video game market revenues at $23.5 billion, a 5% increase from 2014. Of this, the total software market was $16.5 billion, with the NPD Group estimating retail sales subset at $13.1 billion. The ESA reported that there were 2,4 ...
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New Nintendo 3DS
The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, on January 6, 2015 in Europe in a special Club Nintendo-exclusive "Ambassador Edition", and at retail in Europe on February 13, 2015. Like the original 3DS, the New Nintendo 3DS also has a larger variant, the New Nintendo 3DS XL, released in all three regions. In North America, the New Nintendo 3DS XL was released on February 13, 2015, while the standard-sized New Nintendo 3DS was released later on September 25, 2015. Improvements upon the previous models include upgraded processors and increased RAM, an analog pointing stick (C-Stick), two additional shoulder triggers (ZR and ZL), face detection for optimizing the autostereoscopic 3D display, an included 4 GB microSD card and ...
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Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony. Winner selection process Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer. Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated. The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer. In this final stage of voting ...
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Rise Of The Tomb Raider
''Rise of the Tomb Raider'' is a 2015 Action-adventure game, action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's Square Enix Europe, European subsidiary. The game is the eleventh main entry in the ''Tomb Raider'' series, the sequel to the 2013's ''Tomb Raider (2013 video game), Tomb Raider'', and is the second instalment in the ''Survivor'' trilogy. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open world, open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials. Development of ''Rise of the Tomb Raider'' closely followed the conclusion of dev ...
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Lara Croft
Lara Croft is a fictional character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around the world. Created by a team at British developer Core Design that included Toby Gard, the character first appeared in the video game ''Tomb Raider (1996 video game), Tomb Raider'' in 1996. Core Design handled the initial development of the character and the series. Inspired by strong female icons, Gard designed Lara Croft to counter stereotypical female characters. The company modified the character for subsequent titles, which included graphical improvements and gameplay additions. American developer Crystal Dynamics took over the series after the 2003 sequel ''Tomb Raider: The Angel of Darkness'' was received poorly. The new developer Reboot (fiction), rebooted the character along with the video game series by altering her physical propor ...
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Viva Seifert
Viva may refer to: Companies and organisations * Viva (network operator), a Dominican mobile network operator * Viva Air, a Spanish airline taken over by flag carrier Iberia * Viva Air Dominicana * VIVA Bahrain, a telecommunication company * Viva Entertainment, a Philippine media company * Viva Films, a Philippine film company * Viva Media, an interactive entertainment company based in New York City * Visi Media Asia (branded as VIVA), a subsidiary of Bakrie Group * Viva Records (Philippines), a Philippine record label * Viva Records (U.S.), subsidiary of Snuff Garrett Records * Viva! (organisation), a British animal rights group, which focuses on promoting veganism * Vision with Values (branded as ViVa), political party in Guatemala * Victoria-Vanuatu Physician Project (branded as ViVa), a Canadian organization that sends doctors to Vanuatu Film * ''Viva'' (2007 film), a 2007 film directed by Anna Biller * ''Viva'' (2015 film), a 2015 Irish film directed by Paddy Breathnach ...
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Star Wars Battlefront (2015 Video Game)
''Star Wars Battlefront'' is an action shooter video game developed by DICE, with additional work from Criterion Games, and published by Electronic Arts in November 2015. The game, based on the ''Star Wars'' film franchise, is the third major release in the '' Star Wars: Battlefront'' sub-series, but is considered a reboot to the previous games, instead of a sequel, to reflect the new ''Star Wars'' canon that Lucasfilm established (to replace the ''Star Wars'' expanded universe) after being acquired by The Walt Disney Company. ''Battlefront'' received mixed to positive reviews from critics, who praised its gameplay, visuals, music, technical aspects and high production values, but criticized its lack of content at launch in both single and multiplayer modes, and use of a season pass model. Despite this, the game was a commercial success with more than 14 million copies sold worldwide. A sequel, '' Star Wars Battlefront II'', was released on November 17, 2017. Gameplay ''St ...
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Everybody's Gone To The Rapture
''Everybody's Gone to the Rapture'' is an adventure video game developed by The Chinese Room and published by Sony Computer Entertainment for the PlayStation 4. It is a story-based game, taking place in a small English village whose inhabitants have mysteriously disappeared. It is considered a spiritual successor to ''Dear Esther'', also by The Chinese Room. It was released for the PlayStation 4 on 11 August 2015. It was released for Windows on 14 April 2016. Gameplay In ''Everybody's Gone to the Rapture'', the player explores a small English village whose inhabitants have mysteriously disappeared. The player can interact with floating lights throughout the world, most of which can reveal parts of the story. The player can interact with objects such as doors, radios, phones, fences, and power switches. Plot The game takes place in 1984 in a fictional Shropshire village named Yaughton. The player's objective is to explore and try to discover how and why everyone in the village ...
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Crypt Of The NecroDancer
''Crypt of the NecroDancer'' is a roguelike rhythm video game developed and published by Canadian independent game studio Brace Yourself Games. The game takes fundamental elements of a roguelike dungeon exploration game and adds a beat-matching rhythm game set to an original soundtrack written by Danny Baranowsky. The player's actions are most effective when moving the character set to the beat of the current song and are impaired when they miss a beat, so it is necessary to learn the rhythmic patterns that the various creatures follow. The mixed-genre game includes the ability to import custom music, and the option to use a dance pad instead of traditional controllers or the keyboard. The game was released for Microsoft Windows, OS X, and Linux in April 2015, being co-published by Klei Entertainment, for the PlayStation 4 and Vita in February 2016, for the Xbox One in February 2017, and for Nintendo Switch in February 2018. ''Crypt of the NecroDancer Pocket Edition'', developed ...
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Ori And The Blind Forest
''Ori and the Blind Forest'' is a platform-adventure Metroidvania video game developed by Moon Studios and published by Microsoft Studios. The game was released for Xbox One and Microsoft Windows in March 2015, and for Nintendo Switch in September 2019. Players assume control of Ori, a small white spirit, and Sein, the "light and eyes" of the Forest's Spirit Tree. Players are tasked to move between platforms and solve puzzles. The game features a save system called "Soul Links", which allows players to save their progress at will with limited resources, and an upgrade system that gives players the ability to strengthen Ori's skills and abilities. The game was developed by Moon Studios, a collective organization without a set location. The distribution rights to the game were acquired by Microsoft a year after the beginning of the game's development. The game story was inspired by ''The Lion King'' and ''The Iron Giant'', while some of the gameplay elements were inspired by th ...
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Helldivers
''Helldivers'' is a top-down shooter game developed by Arrowhead Game Studios and published by Sony Interactive Entertainment, Sony Computer Entertainment. The game was released for the PlayStation 3, PlayStation 4 and PlayStation Vita with cross-play, on March 3, 2015 in North America and on March 4, 2015 in Europe, respectively. A version for Microsoft Windows was also released via Steam (service), Steam on December 7, 2015, making it the first game Sony released on PC. It features both couch and online co-op, up to four players. ''Helldivers'' takes inspiration from military science fiction such as ''Aliens (film), Aliens'' and ''Starship Troopers''. While solo play is possible, it is often beneficial to play cooperatively, as this allows the players distribute the requirements effectively. This comes with its own risks, however, most notably friendly fire. Gameplay In ''Helldivers'', the player needs to coordinate their actions during chaotic combat in order to complete objec ...
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Her Story (video Game)
''Her Story'' is an interactive film video game written and directed by Sam Barlow. It was released on 24 June 2015 for iOS, OS X, and Windows, and the following year for Android. In the game, the player searches and sorts through a database of video clips from fictional police interviews, and uses the clips to solve the case of a missing man. The police interviews focus on the man's wife, Hannah Smith, portrayed by British musician Viva Seifert. The game is Barlow's first project since his departure from Climax Studios, after which he became independent. He wanted to develop a game that was dependent on the narrative, and avoided working on the game until he was settled on an idea that was possible to execute. Barlow eventually decided to create a police procedural game, and incorporate live action footage. He conducted research for the game by watching existing police interviews. Upon doing so, he discovered recurring themes in the suspects' answers, and decided to incorpora ...
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Fallout Shelter (video Game)
A fallout shelter is an enclosed space specially designated to protect occupants from radioactive debris or fallout resulting from a nuclear explosion. Many such shelters were constructed as civil defense measures during the Cold War. During a nuclear explosion, matter vaporized in the resulting fireball is exposed to neutrons from the explosion, absorbs them, and becomes radioactive. When this material condenses in the rain, it forms dust and light sandy materials that resemble ground pumice. The fallout emits alpha and beta particles, as well as gamma rays. Much of this highly radioactive material falls to Earth, subjecting anything within the line of sight to radiation, becoming a significant hazard. A fallout shelter is designed to allow its occupants to minimize exposure to harmful fallout until radioactivity has decayed to a safer level. History North America During the Cold War, many countries built fallout shelters for high-ranking government officials and cru ...
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