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2020 In Games
This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 2020. For video games, see 2020 in video gaming. Games released or invented in 2020 *'' Calico'' *'' Oceans'' *'' Tellstones: King's Gambit'' Game awards given in 2020 * ''Barrage'' won the Spiel Portugal Jogo do Ano. Significant games-related events in 2020 Deaths See also * List of game manufacturers * 2020 in video gaming References {{Reflist Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ... Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Scott Palter
Daniel Scott Palter (died February 17, 2020) was a game designer who worked primarily on wargames and role-playing games. Early life and education Scott Palter received an Bachelor of Arts, AB from Dartmouth College, Dartmouth, then a Juris Doctor, JD from Stanford University, Stanford in 1972, and joined the New York State Bar Association, New York State Bar before he began work at the family firm, Bucci Imports. Palter also playtested wargames for Simulation Publications, SPI, RAND Corporation, RAND, Morningside Games and others. West End Games In 1974, Palter used some of the financial resources of Bucci Imports to found West End Games (WEG) in New York. Initially, WEG published wargames, including some of Palter's own designs such as ''Marlborough at Blenheim'' (1979). In 1983, Palter hired Ken Rolston, Eric Goldberg (game designer), Eric Goldberg and Greg Costikyan as game designers, and WEG's focus turned away from traditional wargames. Costikyan's 1983 game ''Bug-Eyed Mon ...
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List Of Game Manufacturers
This list includes publishers (not manufacturers, contrary to title, see #External links, external links) of card games, board games, Miniature wargaming, miniatures games, Wargaming, wargames, role-playing games, and collectible card games, and companies which sell accessories for use in those games. Not included in this list are companies that simply resell products of other companies, although many of the companies listed here do have online stores that sell their own products. 0–9 * 1i Productions – board games * 3W (company), 3W – wargames and wargaming magazines A * Ad Astra Games – wargames * Agents of Gaming – wargames * Agglo – magnetic travel games * Alea (game publisher), Alea – part of Ravensburger * Alderac Entertainment Group – collector card games, role-playing games * Alternative Armies – wargames * Amarillo Design Bureau Inc. – space war games and miniatures * Amigo Spiele – board games * APBA – sports, board, and computer games * Apex Pu ...
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Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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Lenard Lakofka
Lenard Lakofka (January 10, 1944 - October 23, 2020) was an American writer of material for the fantasy role-playing game ''Dungeons & Dragons''. Although never a formal employee of TSR, Inc., TSR, the company that published ''Dungeons & Dragons'', Lakofka was an influential voice in the development of the game. He was one of the playtesters of the game as it was being developed, an editor of early manuscripts, wrote a widely-read monthly ''D&D'' magazine column and two official ''D&D'' adventures, and had his home campaign setting of the Lendore Isles incorporated into Gary Gygax's ''World of Greyhawk Fantasy Game Setting''. Before D&D Lakofka was born January 10, 1944, in Illinois, to Alex Lakofka and Elsie Schumacher. While living in Chicago in the 1960s, Len Lakofka became involved in wargames, including Avalon Hill's ''Diplomacy (game), Diplomacy''. His increasing interest in ''Diplomacy'' led him to join the International Federation of Wargamers, and through the IFW he me ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Martin McKenna (artist)
Martin McKenna (21 February 1969 – September 2020) was a British artist and illustrator, known for his work in role-playing games, novels, and comics, mainly of horror and fantasy genres. He illustrated many Games Workshop products in the 1980s, and his drawings were a key part of the visual identity of the first edition of Warhammer Fantasy Roleplay. When Games Workshop started its Warhammer fiction line in 1990, he provided internal art. He contributed to Fighting Fantasy books, Everway, Magic: The Gathering, video games (including Eidos Interactive, and film and television. He has illustrated books for numerous international publishers including Scholastic, Penguin Books, Oxford University Press, HarperCollins, Time-Warner, and Hodder & Stoughton, illustrating popular authors such as Anne McCaffrey, Raymond E. Feist and Harry Turtledove, as well as some classics including Dr Jekyll & Mr Hyde and The Silver Sword. He also wrote books about digital art, such as ''Digital Fant ...
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Jim Holloway (artist)
James Holloway (died June 28, 2020) was an artist whose work appeared in role-playing games. Background Jim Holloway was self taught in illustration, although he was able to study some oil paintings by his father. Works Jim Holloway produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon'' magazine starting in 1981, as well as cover art for ''The Land Beyond the Magic Mirror'' and ''Dungeonland'' (1983), and ''Mad Monkey vs. the Dragon Claw'' (1988), the '' Spelljammer: AD&D Adventures in Space'' boxed set (1989), and ''Ronin Challenge'' (1990). Holloway was the original artist for the ''Paranoia'' role-playing game, and also did the cover for ''Tales from the Floating Vagabond'' from Avalon Hill. He also created artwork for many products from FASA's ''BattleTech'' game line (''BattleTech'', ''CityTech'', ''AeroTech'', etc.). He produced artwork for many other games including ''Chill'' (Pacesetter Ltd) and ''Sovereign Stone'' (Sovereign Press). He also c ...
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Brian Blume
Brian John Blume (January 12, 1950 – March 27, 2020) was an American game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., original publishers of the fantasy role-playing game ''Dungeons & Dragons''. Biography Early life Brian Blume was born January 12, 1950, in Oak Park, Illinois to Melvin and Kathleen Blume, and grew up in Wauconda, Illinois with four brothers and three half-brothers. Blume began playing chess at age seven, and '' Gettysburg'' at age nine. He was fascinated by history in junior high school and was involved in miniature wargaming in high school. After graduating as class valedictorian, Blume attended Wabash College, but left to become a tool and die making journeyman for his father's company for five years. ''Dungeons & Dragons'' and TSR Blume met Gary Gygax at the Gen Con game convention in Lake Geneva, Wisconsin. Gygax and his friend Don Kaye had recently formed Tactical Studies Rules in Lake Geneva in order t ...
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West End Games
West End Games (WEG) was a company that made Board game, board, Role-playing game, role-playing, and wargaming, war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars: The Roleplaying Game, Star Wars'', ''Paranoia (game), Paranoia'', ''Torg'', ''DC Universe Roleplaying Game, DC Universe'', and ''Junta (game), Junta''. History Scott Palter received a Juris Doctor, JD from Stanford University, Stanford in 1972 and joined the New York State Bar Association, New York State Bar before he began work at the family firm, Bucci Imports. Drawing on this financial connection, Palter was able to found West End Games, named after the bar in which the meeting that finalized its founding occurred: the West End Bar near Columbia University. Initially a producer of board wargames, In 1983, Palter hired Ken Rolston, Eric Goldberg (game designer), Eric Goldberg and Greg Costikyan as game design ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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