2000 A.D. (chess Variant)
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2000 A.D. (chess Variant)
2000 A.D. is a chess variant created by V. R. Parton which employs fairy chess pieces on a 10×10 board. Parton published the variant in his 1972 monograph ''My Game for 2000 A.D. and After''. Description Parton describes his invention as "the game for Future Players in the Next Millennium", feeling that to be sufficiently challenging for later generations a variant should possess a larger board and increased possibilities. The distinction between moving and capturing methods of most of the pieces is a feature characteristic of the game. The Gorgon, Ximaera ( Chimaera), and Fury are all terrifying female monsters from Greek mythology. The Dragon is also referred to by Parton as female . The Attendant stands next to the Empress at the beginning of the game and moves as a chess king, but is stripped of all normal . Game rules White moves first. Capturing the enemy Empress wins the game. There is no castling or checking in 2000 A.D. Pieces that move and capture the same w ...
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Gorgone Ceramica
Gorgone may refer to: *''Gorgone'', an album by a jam project featuring Buckethead, Travis Dickerson, and Pinchface. * ''Gorgone'' (moth), a genus of moth People with the surname *Michelle Gorgone (born 1983), American snowboarder *Giorgio Gorgone Giorgio Gorgone (born 18 August 1976) is an Italian football coach and former player in the role of midfielder, currently serving as the head coach of club Lucchese. Playing career Gorgone made his professional debut in 1994 with Lodigiani ... (born 1975), Italian footballer See also * Gorgon (other) {{disambiguation, surname ...
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Check (chess)
In chess and similar games, check is a condition that occurs when a player's king is under threat of on the opponent's next turn. A king so threatened is said to be in check. A player must get out of check if possible by moving the king to a safe square, interposing a piece between the threatening piece and the king, or capturing the threatening piece. If the player cannot get out of check by any of these options, the game ends in checkmate, and the player loses. Players cannot make any move that puts their own king in check. Many chess variants feature check, such as shogi, xiangqi, and janggi. Overview A check is the result of a move that places the opposing king under an immediate threat of capture by one (or occasionally two) of the player's pieces. Making a move that checks is sometimes called "giving check". Even if a piece is pinned against the player's own king, it may still give check. For example, in the diagrammed position, White has just played Be4+, simultane ...
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Fairy Chess
Fairy chess is the area of chess composition in which there are some changes to the rules of chess. The term was introduced by Henry Tate in 1914. Thomas R. Dawson (1889–1951), the "father of fairy chess", invented many fairy pieces and new conditions. He was also problem editor of ''Fairy Chess Review'' (1930–1951). Although the term "fairy chess" is sometimes used for games, it is more usually applied to problems where the board, pieces, or rules are changed to express an idea or theme impossible in orthodox chess. Variations on chess intended to create complete, playable games are more typically referred to as chess variants. Types of fairy chess problems Types of changed rules in fairy chess problems include: * ''New stipulations:'' Probably the most-used alterations are new stipulations about mate instead of a direct mate stipulation. Many of them were invented and some became established. Selfmates and helpmates are nowadays often considered to be orthodox (not fair ...
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Baroque Chess
Baroque chess is a chess variant invented in 1962 by Robert Abbott. In 1963, at the suggestion of his publisher, he changed the name to Ultima, by which name it is also known. Abbott later considered his invention flawed and suggested amendments to the rules, but these suggestions have been substantially ignored by the gaming community, which continues to play by the 1962 rules. Since the rules for Baroque were first laid down in 1962, some regional variation has arisen, causing the game to diverge from Ultima. Description Baroque chess is usually played on a standard 8×8 chessboard with the standard Staunton design of chess pieces. The rules that follow are widely found on the internet, but other variants exist. One variant was popular among students at Cambridge University in 1974. The initial setup of the pieces is the same as in standard chess, except for two things that the players must first decide on – center counter symmetry, and corner counter symmetry. Establish ...
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Minotaur
In Greek mythology, the Minotaur ( , ;. grc, ; in Latin as ''Minotaurus'' ) is a mythical creature portrayed during classical antiquity with the head and tail of a bull and the body of a man or, as described by Roman poet Ovid, a being "part man and part bull". He dwelt at the center of the Labyrinth, which was an elaborate maze-like construction designed by the architect Daedalus and his son Icarus, on the command of King Minos of Crete. The Minotaur was eventually killed by the Athenian hero Theseus. Etymology The word ''minotaur'' derives from the Ancient Greek , a compound of the name ( Minos) and the noun "bull", translated as "(the) Bull of Minos". In Crete, the Minotaur was known by the name Asterion, a name shared with Minos' foster-father. "Minotaur" was originally a proper noun in reference to this mythical figure. That is, there was only the one Minotaur. In contrast, the use of "minotaur" as a common noun to refer to members of a generic "species" of bull- ...
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Dragons In Greek Mythology
Dragons play a significant role in Greek mythology. Though the Greek ''drakōn'' often differs from the modern Western conception of a dragon, it is both the etymological origin of the modern term and the source of many surviving Indo-European myths and legends about dragons. Origins The word dragon derives from the Greek ''δράκων'' (drakōn) and its Latin cognate ''draco''. Ancient Greeks applied the term to large, constricting snakes. The Greek ''drakōn'' was far more associated with poisonous spit or breath than the modern Western dragon, though fiery breath is still attested in a few myths. There is also the ''drakaina'', the specifically female form or "she-dragon." The ''drakaina'' is occasionally treated differently from the more common masculine or gender-neutral ''drakōn'', often surviving by mating with a hero or being the ancestress of an important lineage. Daniel Ogden speaks of three ways to explain the origins of Greek dragon myths: as ''vertical'' evolut ...
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Alpine Ibex
The Alpine ibex (''Capra ibex''), also known as the steinbock, bouquetin, or simply ibex, is a species of wild goat that lives in the mountains of the European Alps. It is a sexually dimorphic species: males are larger and carry longer, curved horns than females. Its coat colour is typically brownish grey. Alpine ibex tend to live in steep, rough terrain near the snow line. They are also social, although adult males and females segregate for most of the year, coming together only to mate. Four distinct groups exist; adult male groups, female-offspring groups, groups of young individuals, and mixed-sex groups. During the breeding season, males fight for access to females, and use their long horns in agonistic behaviour. After being extirpated from most areas by the 19th century, the Alpine ibex was successfully reintroduced to parts of its historical range. All individuals living today descend from the stock in Gran Paradiso National Park in Aosta Valley and Piemonte (Italy), a n ...
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Promotion (chess)
In chess, promotion is the replacement of a pawn with a new piece when the pawn is moved to its last . The player replaces the pawn immediately with a queen, rook, bishop, or knight of the same . The new piece does not have to be a previously captured piece. Promotion is mandatory; the pawn cannot remain as a pawn. Promotion to a queen is known as queening; promotion to any other piece is known as underpromotion. Promotion is almost always to a queen, as it is the most powerful piece. Underpromotion might be done for various reasons, such as to avoid stalemate or for tactical reasons related to the knight's unique movement pattern. Promotion or the threat of it often decides the result in an endgame. Rules When a pawn is promoted, it is removed from the board, and the new piece is placed on the square of promotion. A piece may be promoted to regardless of whether it has been captured. Consequently, a player might have two or more queens, or three or more rooks, bishops, or kni ...
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Pawn (chess)
The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one vacant square directly forward, it may move two vacant squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second . The white pawns start on a2 through h2; the black pawns start on a7 through h7. Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's b-pawn". Alternatively, they can be referred to by the piece which stood on that file at the beginning of the game, e.g. "White's king bishop's pawn" or "Black's queen knight's pawn". It is also common to refer to a rook's pawn, meaning any pawn on the a- or h-files, a knight's pawn (on the b- or g-files), a bishop's pawn (on the c- or f-files), a queen's pawn (on the d-file), a king's pawn (on the e-file), and a central pawn (on the d- or e-files). The pawn histori ...
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Unicorn
The unicorn is a legendary creature that has been described since antiquity as a beast with a single large, pointed, spiraling horn projecting from its forehead. In European literature and art, the unicorn has for the last thousand years or so been depicted as a white horse-like or goat-like animal with a long straight horn with spiralling grooves, cloven hooves, and sometimes a goat's beard. In the Middle Ages and Renaissance, it was commonly described as an extremely wild woodland creature, a symbol of purity and grace, which could be captured only by a virgin. In encyclopedias, its horn was described as having the power to render poisoned water potable and to heal sickness. In medieval and Renaissance times, the tusk of the narwhal was sometimes sold as a unicorn horn. A bovine type of unicorn is thought by some scholars to have been depicted in seals of the Bronze Age Indus Valley civilization, the interpretation remaining controversial. An equine form of the unicorn ...
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Knight (chess)
The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck. It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces. Each player starts the game with two knights on the b- and g-, each located between a rook and a bishop. Movement Compared to other chess pieces, the knight's movement is unique: it moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically (with both forming the shape of a capital L). When moving, the knight can jump over pieces to reach its destination. Knights capture in the same way, replacing the enemy piece on the square and removing it from the board. A knight can have up to eight available moves at once. Knights and pawns are the only pieces that can be moved in the chess starting position. Value Knights and bishops, also known as , have a value of about three pawns. Bishops utili ...
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Mann (chess)
The mann (plural ''mannen'') or man is a fairy chess piece that may move to any adjoining square. It is similar to the King (chess), king, but it is not a (i.e. it is not subject to Check (chess), check and checkmate), and it cannot Castling, castle.Hooper & Whyld (1996), p. 244. ''Mann''. The mann is used in many chess variants. In this article's diagrams, the mann is represented by an inverted king. Movement The mann has the basic move of a King (chess), king in chess: it may move to any adjoining square. It is otherwise treated as a normal chess piece (i.e. it can be captured and is not subject to Check (chess), check or checkmate). The mann is unable to castle. It is simply a ferz+Wazir (chess), wazir compound. Value In general, the mann is approximately equal in strength and value to the Knight (chess), knight. The mann often takes a few moves to get properly in the Chess opening, opening. It is effective at close proximity, where its striking power is considerable. A ...
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