1981 In Games
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1981 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1981. For video games, see 1981 in video gaming. Games released or invented in 1981 Game awards given in 1981 * Spiel des Jahres: ''Focus'' Significant games-related events in 1981 * Amarillo Design Bureau founded. See also * 1981 in video gaming Fueled by the previous year's release of the colorful and appealing ''Pac-Man'', the audience for arcade games in 1981 became much wider. ''Pac-Man'' influenced maze games began appearing in arcades and on home systems. ''Pac-Man'' was again the ... {{DEFAULTSORT:1981 In Games Games Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Dimension Demons
''Dimension Demons'' is a science fiction board wargame published by Metagaming Concepts in 1981 as part of its MicroGame line. Description ''Dimension Demons'' is a 2-player game that involves conflict between humans and demons who exist in different dimensions. To win, the players must invade each other's dimension. Components The microgame box contains: * paper hex grid double map * 84 die-cut counters *rules booklet *6-sided die Gameplay One player controls the humans, the other player the demons. The map has two hex grids: one for the demon dimension and the other for the human dimension. When visiting the other's dimension, all units must remain within a certain distance of their transport or be automatically teleported back to their home dimension. Combat uses the same rules developed for '' O.G.R.E.'': defenders fire first, followed by attackers; the fired-upon unit is either disrupted, eliminated, or there is no result. Three scenarios are provided. Publicatio ...
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Transylvania (board Game)
''Transylvania'' is a microgame published by Mayfair Games in 1981 that simulates a battle between Transylvanian villagers and the evil forces that surround them. Gameplay ''Transylvania'' is a two-player board wargame in which one player controls the villagers, which include peasants, knights, priests and men-at-arms; and the other player controls the vampires and their minions (wolves, skeletons, rats, and bats). The map is divided into the village, the castle, the surrounding forest, and six areas designated A to F. Each turn is divided into four phases: * Build and Score: Each player builds more units if they have the points. New villagers start in the village, new Evil units start in either the castle or the forest. The Good player scores 8 victory points for occupying the village, the Evil player scores 6 points for occupying the castle. Either player can score a point for occupying a lettered area. *Morning: Villagers can move one space each, or two if they move along t ...
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Trailblazer (board Game)
''Trailblazer'' is a 1981 board game published by Metagaming Concepts as part of its MicroGame line. Gameplay ''Trailblazer'' is a game which simulates space exploration and economic exploitation by two to four Sol-based trading companies. Reception Robert C. Kirk reviewed ''Trailblazer'' in ''The Space Gamer'' No. 50. Kirk commented that "Considering the time involved and the effort required, I would expect to find in ''Trailblazer'' some of the panoramic sweep of ''Stellar Conquest ''Stellar Conquest'' is a science fiction board game designed by Howard M. Thompson that was published in 1974.Preface to the third printing, Stellar Conquest rule book, Howard Thompson, June 1978. It is a prototype of the 4X strategy game genre ...''. It just isn't there. Lacking armed conflict, technological development, and the scope to develop really grand strategies, ''Trailblazer'' boils down to a game of shutting consumer goods from world to world, turn after turn. If you're allergic to recor ...
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They've Invaded Pleasantville
''They've Invaded Pleasantville'' is a 1981 board game published by TSR. Gameplay ''They've Invaded Pleasantville'' is a game for two players who are townsfolk trying to alert their fellow townsmen of the invasion and avert the aliens' plans. Reception William A. Barton reviewed ''They've Invaded Pleasantville'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 42. Barton commented that "Unless you shudder every time you remember those old late-show sci-fi flicks or you tend to shun anything less complex than '' Freedom in the Galaxy'', you should find ''They've Invaded Pleasantville'' an amusing little diversion." References {{reflist Board games introduced in 1981 TSR, Inc. games ...
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Stormbringer (role-playing Game)
''Stormbringer'' is a fantasy tabletop role-playing game published under license by Chaosium. Based on the Elric of Melniboné books by Michael Moorcock, the game takes its name from Elric's sword, Stormbringer (though one edition was published as ''Elric!''). The rules are based on Chaosium's percentile-dice-based ''Basic Role-Playing'' system. System The game uses a variant of Chaosium's Basic Roleplaying, with its own rules for magic and other setting-specific elements. The first three editions are functionally similar, while the fourth edition changed the magic system extensively. ''Elric!'' was a substantial reworking of the game, and ''Stormbringer'' fifth edition consists of the ''Elric!'' rules with additional material from several older, out-of-print supplements incorporated. History Chaosium had already published a boardgame based on Moorcock's Elric of Melniboné series, called '' Elric'' in 1977. There have been several editions of the tabletop role-playing game: ...
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Storm Over Arnhem
''Storm Over Arnhem'' is a 1981 board wargame designed by Courtney F. Allen, published by the Avalon Hill game company, and depicts the battle for Arnhem bridge over the Lower Rhine river during Operation Market Garden in World War II. This battle was fought between elements of the British 1st Airborne Division and elements of the German Bocholt Battalion and 9th and 10th SS Panzer Divisions. The plan was for the airborne forces to seize and hold the Arnhem bridge for two days, before being relieved by the British XXX Corps. However, Operation Market Garden failed in numerous places, and the airborne troops were never relieved. They did however achieve more than their objective by capturing and holding the northern end of the Arnhem Bridge with some 700+ men for four days. Game-play The game recreates the fighting around the northern end of Arnhem bridge during the days of September 18 through September 21, 1944. One player controls the British units, while a second player co ...
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Shuttlewars
''Shuttlewars'' is a 1981 board game published by Paranoia Press. Gameplay ''Shuttlewars'' is a tactical game involving orbital space combat taking place in the 1980s. Reception William A. Barton reviewed ''Shuttlewars'' in '' The Space Gamer'' No. 42. Barton commented that "For the price, you can't beat it." References Board games introduced in 1981 {{board-game-stub ...
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Midgard (role-playing Game)
''Midgard'' is a fantasy role-playing game from Germany. It was the first role-playing game published in German and the first to be created in Germany. Midgard is also the name of the world on which the game is usually played (originally named Magira but later renamed due to legal problems). However, the rules of the game are designed in a way that makes it possible to play Midgard on nearly every world. Game mechanics ''Midgard'', in its 1985 edition, was the first role-playing game system that separated exhaustion points from hit points. While the number of exhaustion points increases with the character's level, hit points usually remain constant. This has the effect that experienced characters can fight longer and cast more spells but they may still be inflicted serious wounds by a direct hit. ''Midgard'' uses D20 for ''attacks'', ''spells'' and ''skills''. An action succeeds if the sum of the rolled value and the corresponding ''success score'' (''Erfolgswert'', usually ...
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The Lords Of Underearth
''The Lords of Underearth'' is a 1981 board game published by Metagaming Concepts as part of its MicroGame line. Gameplay ''The Lords of Underearth'' is a game of warfare in a subterranean labyrinth between orcs, dwarves, humans, and monsters. Reception William A. Barton reviewed ''The Lords of Underearth'' in ''The Space Gamer'' No. 38. Barton commented that "''The Lords of Underearth'' ..qualifies as a game to be recommended to novice fantasy gamers and aficionados of ''The Fantasy Trip ''The Fantasy Trip'' (''TFT'') is a tabletop role-playing game designed by Steve Jackson (American game designer), Steve Jackson and originally published by Metagaming Concepts. In 2019, ''TFT'' was republished by Steve Jackson Games as ''The F ...'' role-playing system. Fantasy veterans might find it an interesting diversion from their more complex endeavors as well." Eric Goldberg reviewed ''The Lords of Underearth'' in '' Ares Magazine'' #10 and commented that "''Lords'' demonstrates th ...
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Hitler's War (game)
''Hitler's War'' is a strategic level World War II war game for 2 or 3 players, first published by Metagaming Concepts in 1981, and then by Avalon Hill in 1984. Description ''Hitler's War'' is a simulation of the Second World War in Europe. The game is divided into three scenarios, each of which becomes more complex with the addition of new rules: # Operation Barbarossa: This simulation for two players covers the period of war between Germany and the USSR after Germany's invasion in 1941. It is designed to introduce the players to the game's combat and movement system. # The Fall of Germany: This scenario for two or three players is linked to the end of the "Operation Barbarossa" scenario, and in addition to the Eastern Front versus the USSR, adds the Western Front opened by the Allies on D-Day. More complex rules are introduced, including sea movement, amphibious assaults, supply lines, and forts. As an option, the Allies' Eastern and Western forces can be divided between two ...
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The Generic Gangster Chase Game
''The Generic Gangster Chase Game'' is a 1981 board game published by Generic Games. Gameplay ''The Generic Gangster Chase Game'' is a game in which the mob hitman Big Jim pursues top reporter Ace Wilson. Reception W. G. Armintrout reviewed ''The Generic Gangster Chase Game'' in '' The Space Gamer'' No. 45. Armintrout commented that "''The Generic Gangster Chase Game'' is a pleasant way to spend half an hour. I would not suggest it as a substitute for ''Imperium'', but it is acceptable for beer-and-pretzels play." References {{board-game-stub Board games introduced in 1981 ...
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