1979 In Games
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1979 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1979. For video games, see 1979 in video gaming. Games released or invented in 1979 Games awards given in 1979 * Spiel des Jahres: ''Hare and Tortoise'' (first year given) Significant games-related events of 1979 *Task Force Games founded by Allen Eldridge Allen D. Eldridge is a game designer who has worked primarily on board games. Career Allen Eldridge met Stephen Cole at a local game club in Amarillo, Texas, and joined Cole at his company JP Productions a few years after he founded it in 1973. ... and Stephen Cole. See also * 1979 in video gaming {{DEFAULTSORT:1979 In Games Games Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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The Creature That Ate Sheboygan
''The Creature That Ate Sheboygan'' is a science fiction board game released in 1979 by Simulations Publications (SPI). The game received good reviews and won an industry award. Gameplay ''The Creature That Ate Sheboygan'', designed by Greg Costikyan, is a two-player combat-oriented game. In the best traditions of Japanese kaiju, a monster is going to climb out of Lake Michigan and attack Sheboygan, Wisconsin. One player takes the role of the monster, and designs the monster's destructive abilities. The other player takes the role of the police, fire fighters and military units that will be used to try to protect the city and destroy the monster. The players can choose several scenarios to enact. Every time the monster destroys a building or eliminates a human, it gains victory points. If the monster accrues the number of victory points called for in the scenario, the monster wins. If the humans destroy the monster before it reaches this threshold, the humans win. The game come ...
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Invasion Of The Air-eaters
''Invasion of the Air-eaters'' is a science fiction near-future board wargame published by Metagaming Concepts in 1979 in which aliens invaders attempt to replace the oxygen in Earth's atmosphere with sulfur dioxide. Gameplay ''Invasion of the Air-eaters'' is a two-player microgame in which one player represents a race of alien creatures that starts an invasion of Earth with the intention of converting the atmosphere to sulfur dioxide to make it breathable for them. The other player takes the side of the Terrans, who try to stop the invasion and save Earth. The aliens begin the game with technical superiority, but the Terrans can try to overcome this by diverting industrial resources into research and development of new weapons. The game's components consist of a 12" x 24" hex grid map of Earth, a 24-page rulebook, and 135 counters. The game-turn begins with phases for alien production, air conversion and deployment, followed by a six-segmented movement phase that includes op ...
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Hot Spot (board Game)
''Hot Spot'' is a 1979 board game published by Metagaming Concepts as part of its MicroGame line. Gameplay ''Hot Spot'' is a game about a battle that takes place in the distant future. Reception Steve Jackson reviewed ''Hot Spot'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 29. Jackson commented that "On the whole, it's a good game - easily the best Microgame to appear recently. If you like SF tactical games, buy it." References {{reflist Board games introduced in 1979 Metagaming Concepts games - ...
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Holy War (board Game)
''Holy War'' is a science fiction board wargame published by Metagaming Concepts in 1979 in which two groups battle each other inside a pocket universe. Description An immense space-dwelling creature has enclosed a cosmic anomaly within itself, and created a pocket universe in which intelligent life developed. The intelligent life gradually divided into the Sunthrowers, who do not believe their universe is a god and want to destroy it to gain their freedom, and the Holy Band, who believe that the Sunthrowers are heretics who must be stopped. ''Holy War'' is a two-player game in which one player controls the Sunthrowers, and the other controls the Holy Band. Combat is done in three dimensions, and movement uses a dual horizontal and vertical system previously used in '' Godsfire''. Publication history Starting in 1977, Metagaming Concepts pioneered the concept of the microgame, a small pocket-sized wargame packaged in a ziplock bag, and produced almost two dozen games in it ...
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Guess Who?
''Guess Who?'' is a two-player board game where players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster, also known as Theora Design, and first manufactured by Milton Bradley in 1979. It is now owned by Hasbro. The game was first brought to the UK by Jack Barr Sr. in 1982. The classic edition is currently being produced by Winning Moves Games USA. Gameplay Each player starts the game with a board that includes cartoon images of 24 people and their first names with all the images standing up. Each player selects a card of their choice from a separate pile of cards containing the same 24 images. The objective of the game is to be the first to determine which card one's opponent has selected. Players alternate asking various yes or no questions to eliminate candidates, such as: * "Does your person wear a hat?" * "Does your person wear glasses?" * "Is your person a man?" The player will then eliminate c ...
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Godsfire
''Godsfire'' is a science fiction board wargame published by Metagaming Concepts in 1976 that simulates planetary empire building, economics, and diplomacy. The game was reissued by Task Force Games in 1985. Description ''Godsfire'' is set in the open star cluster Narym, which contains 15 planetary systems. It is a game for up to 15 players according to the rules, although the Metagaming version only has enough counters for eight players and the Task Force Games version only enough for four players. Like ''Stellar Conquest'', players start with one or more planets, and try to conquer other planets. In addition to space- and land-based combat, players must also manage the political situation on their planets. Each planet contains four states that are bitter rivals. Doling out manufacturing to one state without spending similar amounts in the other three might result in a revolt that will cut the player's tax revenues, and thus the ability to manufacture goods. In addition, each st ...
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Freedom In The Galaxy
''Freedom in the Galaxy'', subtitled "The Star Rebellions, 5764 AD", is a space opera board game published by Simulations Publications, Inc. (SPI) in 1979. Description ''Freedom in the Galaxy'' is a two-player game where, similar to ''Star Wars'', rebels seek to overthrow a tyrannical Galactic Empire by winning the support from the populations of nearby planets, raising armies and eventually defeating Imperial navies and armies. One player controls the rebellion, and the other player seeks to quell the rebellion. The game has both a short version and a complex campaign version. Combat is done on both a grand scale, with armies and starfleets engaged against each other, and at an individual level. Components The game box comes with: *22" x 34" displaying a central portion of a galactic empire consisting of 30 star systems *140 cards *400 counters *32-page rulebook * Galactic Guide * playing aids Gameplay The game is divided into three sections: # The Star System Game # The Pr ...
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The Farming Game
''The Farming Game'' is a board game simulating the economics of a small farm. Published in 1979, it was designed by George Rohrbacher, a rancher in Washington state. ''The Farming Game'' painfully reflects the real-life difficulties of running a farm. The names and places in the game are the names of families that have farmed for generations in the Yakima Valley and other parts of Central Washington. When Rohrbacher invented the game, it was a desperate time for his failing farm and small family, which is reflected in the difficulty of the game, and the multitude of points taken into consideration in farming that are often left up to chance. The publisher claims that the game has "been used in schools all over the world". History The background for the game is Rohrbacher's "1,500 acre farm near Goldendale" in July 1979. The farm was facing bankruptcy and his wife was pregnant and had decided to quit her job. A friend suggested to Rohrbacher that he should invent a gam ...
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Earth Game
''Earth Game'' is a 1979 board game published by Fantasy Pastimes. Gameplay ''Earth Game'' is a cooperative game in which players control parts of the Earth and manage its resources to solve problems. Reception Eric Paperman reviewed ''Earth Game'' in '' The Space Gamer'' No. 32. Paperman commented that "Simple yet enjoyable, this game could provide a welcome change of pace for those gamers tired of being ganged up on in multi-player games. However, gamers looking for a game filled with fighting, double-dealing, and all the other amenities of the average multi-player game will have to look elsewhere." References {{reflist Board games introduced in 1979 ...
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Dune (board Game)
''Dune'' is a strategy board game set in Frank Herbert's ''Dune'' universe, published by Avalon Hill in 1979. The game was designed by Bill Eberle, Jack Kittredge and Peter Olotka. After many years out of print, the game was reissued by Gale Force Nine in 2019 in advance of the 2021 ''Dune'' film adaptation. History The game was originally designed with a Roman Empire theme, with the name ''Tribute''. Avalon Hill had acquired the license to produce a ''Dune'' game, but when their design proved unusable, the company contacted Eberle, Kittredge and Olotka. Elements suitable for the Dune universe were added to the game, particularly from their earlier game, ''Cosmic Encounter''. In 1984, to tie in with the Dune film, Avalon Hill published a second edition of the game as well as two expansions, ''Spice Harvest'' and '' The Duel''. The ''Spice Harvest'' expansion changes the initial setup of the standard game by adding a pre-game in which the factions lobby for control of the ...
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Double Star (board Game)
''Double Star'' is a 1979 science fiction board wargame, designed by Marc Miller, and published by Game Designers' Workshop that simulates interplanetary warfare in a double-star solar system. Game play ''Double Star'' is a two-player game about space warfare, and operates on the belief that warfare between two star systems is possible but expensive and difficult. This game is based in a binary star system, where the two stars orbit each other, and each star has a different human colony orbiting it; one is of Chinese descent, the other Arab. Each colony has both antipathy for the other colony and a need for something the other colony has, and so war begins. The board features both worlds as they orbit their respective stars, and both stars orbiting each other. These complex orbital movements must be taken into account when sending ships or trying to steer an asteroid into colliding with the opposing planet. Movement The game uses a simple alternating "I Go, You Go" system of t ...
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