1960s In Games
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1960s In Games
This page lists board games, card games, and wargames published in the 1960s. Games released or invented in the 1960s Significant games-related events in the 1960s * Parker Brothers is bought by General Mills General Mills, Inc., is an American multinational manufacturer and marketer of branded processed consumer foods sold through retail stores. Founded on the banks of the Mississippi River at Saint Anthony Falls in Minneapolis, the company orig ... (1963). * Hassenfeld Brothers changes its name to Hasbro Industries and begins public trading on the American Stock Exchange (1968). * Simulations Publications, Inc. founded by James F. Dunnigan (1969). {{DEFAULTSORT:1960s In Games Games Games by decade ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and di ...
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Blitzkrieg (game)
''Blitzkrieg'' is a strategic-level wargame published by Avalon Hill in 1965 that simulates a non-historical attack by one major power against another using blitzkrieg strategy. It was the first commercial wargame that did not simulate an actual historical battle, and with almost 400 counters, it was a precursor of the "monster" wargames of the 1970s featuring more than a thousand counters. Description ''Blitzkrieg'' is a two-player wargame simulating military technology used at the end of World War II. The game uses a large hex grid map of a fictional continent dominated by the major powers "Big Red" and "Great Blue", with several neutral counties separating them. ''Blitzkrieg'' was innovative in several respects, including being the first commercial wargame to offer partial eliminations as a combat result, and also the first that did not simulate a specific historical battle. Game historian Harry Lowood noted that "Players intrigued by the unprecedented array of military o ...
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Jutland (board Game)
''Jutland'' is a naval board wargame published by Avalon Hill in 1967 that simulates the Battle of Jutland in the North Sea during World War I. Upon its release, ''Jutland'' was commended for its gameplay and mechanics, but criticism surrounded the complex rules and playing time. Background During World War I, Britain's naval forces had successfully blockaded German access to the North Sea and the Atlantic. The German High Seas Fleet was not powerful enough to face the British Grand Fleet, but in late May 1916, German Vice-Admiral Reinhard Scheer took the fleet to sea, hoping to lure a portion of the British fleet within range of the entire German fleet and destroy it. Instead, although the Germans sank a number of British battlecruisers, the entire German fleet itself was lured within range of the British fleet, resulting in the only major fleet-to-fleet action of the war. Although British forces lost more ships that the Germans during the battle, the German fleet withdrew ba ...
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Feudal (game)
''Feudal'' is a chess-like board wargame for 2–6 players on two or four opposing sides. It was originally published by 3M Company in 1967 as part of its bookshelf game series, and was republished by Avalon Hill after they purchased 3M's game division. The object of the game is to either occupy one's opponent's castle or to capture all of one's opponent's royalty. There are six sets of plastic pieces in three shades each of blue and brown. Each set consists of thirteen mobile figures with differing methods of movement and attack, and a stationary castle piece. The play area consists of four plastic peg boards depicting empty, rough, and mountainous terrain. History ''Feudal'' was originally published by 3M in 1967 as part of its bookshelf game series and later reissued by 3M in 1969 and 1973. It was reissued in 1976 and 1981 by Avalon Hill. A new German edition was issued in 1979 by Schmidt International, though the first German edition was issued by 3M in 1967. Setting ...
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Facts In Five
''Facts in Five: The Game of Knowledge'' is a trivia game for two or more players, designed in 1964 by Rick Onanian. The game is based on the parlor game Categories. Onanian got the idea for ''Facts in Five'' after reading in the newspaper supplement '' This Week'' that Categories was the favorite word game of the recently deceased President John F. Kennedy. Each game set includes a number of cards, each containing one or more ''Class''; within each Class may be one or more ''Category''. The game also includes tiles, one for each letter of the alphabet, a five-minute sand timer, and scorecards. A round of the game begins with players taking turns drawing cards and selecting a Category (or a Class, on certain cards). Five Categories are selected this way. Next, players draw five letter tiles in turn, and the timer is started. Before the timer runs out, players must write down at most one entry for each category/beginning-letter pair (thus, a maximum of 25 answers). Five rounds m ...
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The Warlord (board Game)
''The Warlord'' is a board game of nuclear conquest designed and self-published by Mike Hayes in 1974. Games Workshop published a simplified version titled '' Apocalypse'' in 1980. Description ''The Warlord'' is a game of conquest for 2–7 players similar to ''Risk'', albeit with nuclear weapons. The game map covers Europe. Players vie to conquer the entire map, the last one standing being declared the winner. Setup All city areas are distributed to the players at random. A player is chosen to go first. Components The first edition (red box) contains: *Four-part map of Europe and North Africa *140 counters in seven colours *140 radiation counters (black) * missile counters * city cards *rules sheet Gameplay A turn uses the following sequence: fire missiles, build armies, move, attack. Build armies During the "build armies" phase, each city can produce one new army unit, but two linked suburban areas are needed to produce an army. Unpopulated areas do not produce any armies. ...
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Twister (game)
''Twister'' is a game of physical skill produced by Milton Bradley Company and Winning Moves Games USA. It is played on a large plastic mat that is spread on the floor or ground. The mat has six rows of large colored circles on it with a different color in each row: red, yellow, green, and blue. A spinner tells players where they have to place their hand or foot. The game promotes itself as "the game that ties you up in knots". Gameplay A spinner is attached to a square board and is used to determine where the player has to put their hand or foot. The spinner is divided into four labeled sections: left foot, right foot, left hand, and right hand. Each of those four sections are divided into the four colors (red, yellow, green, and blue). After spinning, the combination is called (for example: "right hand yellow") and players must move their matching hand or foot to a circle of the correct color. In a two-player game, no two people can have a hand or foot on the same circle; t ...
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Hey Pa! There's A Goat On The Roof
''Hey Pa! There's a Goat on the Roof'' was a children's board game issued by Parker Brothers in 1966. The main objective to the overall game is to get more cans than any other player. The player with the most cans win the game. Details The game revolves around a game board Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ... featuring plastic farm-related items sticking out of it. Each player selects a goat as his/her playing piece placing the pieces along the goat pen on the board. Players move goat-shaped pieces around the board attempting to complete tasks that reward them with tin can pieces. The first player to move their goat onto the roof of the barn ends the game, and at that time whatever player has the most cans wins. Movement is determined by an included spinner which ma ...
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Guadalcanal (1966 Game)
Guadalcanal (; indigenous name: ''Isatabu'') is the principal island in Guadalcanal Province of the Solomon Islands, located in the southwestern Pacific Ocean, northeast of Australia. It is the largest island in the Solomons by area and the second-largest by population (after Malaita). The island is mainly covered in dense tropical rainforest and has a mountainous hinterland. Guadalcanal was first charted by Westerners during the Spanish expedition of Álvaro de Mendaña in 1568. The name comes from the village of Guadalcanal, in the province of Seville, in Andalusia, Spain, birthplace of Pedro de Ortega Valencia, a member of Mendaña's expedition. During 1942 and 1943, it was the scene of the Guadalcanal campaign and saw bitter fighting between Japanese and U.S. troops. The Americans were ultimately victorious. At the end of World War II, Honiara, on the north coast of Guadalcanal, became the new capital of the British Solomon Islands Protectorate and later the capit ...
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Fight In The Skies
''Fight In The Skies'', also known as ''Dawn Patrol'', is a board wargame first self-published by creator Mike Carr in 1966, then published by Guidon Games in 1972 and TSR in 1975. The game simulates World War I style air combat, and is the only game to appear on the event schedule of every Gen Con convention since Gen Con I. Description ''Fight in the Skies'' is a game for 2–12 players in which each player controls a World War I aircraft. Players use a grid and cardboard counters to represent the locations of their planes. Since air combat is three dimensional, each player uses a log to keep track of the altitude of their plane. At the end of each turn, a player may fire on any enemy planes within their sights. A six-sided die is rolled to determine if a hit is made, and if necessary a second die is rolled to determine the amount of damage. If a player comes up behind an enemy plane, they may elect to tail the enemy. The tailed player tries to break the pursuit: each turn ...
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Triominoes
Triominoes is a variant of dominoes using triangular tiles published in 1965. A popular version of this game is marketed as Tri-Ominos by the Pressman Toy Corp. Composition A triomino is in the shape of an equilateral triangle approximately on each side and approximately thick. Each point of the triangle has a number (most often from 0 to 5, as in the Pressman version), and each triomino has a unique combination of numbers (with repetition of a number allowed in the combination). With the 6 possible end values commonly seen, and with the additional condition that the 3 numbers do not decrease clockwise, there are 56 unique combinations, and thus the standard triomino set has 56 tiles. Larger sets are possible; including 6 as a possible end number would result in 84 tiles. Tiles are most often made from plastic or resin that approximates the feel of stone or ivory, similar to most modern commercial domino sets. Numbers are recessed into the surface and painted black. Some "deluxe ...
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Squander
''Squander'' (written as "" on the box and in the rules) is an Avalon Hill board game published in 1965. It is based loosely on the game Monopoly, but in reverse. As in Monopoly, players roll dice and move around a board, encountering opportunities to make financial decisions. The object, however, is to lose money rather than gain it. Each player starts with a million "Squanderbucks" and the winner is the first player to become bankrupt Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor .... External links * Avalon Hill games Board games introduced in 1965 {{board-game-stub ...
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