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Prope Ltd. is a now defunct Japanese video game development studio founded by Yuji Naka, a former Japanese video game programmer, designer and producer. Formation As part of Sega's "support program for independent game creators", Yuji Naka left Sega's Sonic Team studio to start his own studio, joined by ten Sonic Team members. It had a starting capital of 10 million yen, 10% of which came from Sega in exchange for the right of first refusal for publishing Prope games. Prope was founded on May 23, 2006 and it began operations on June 1, 2006. Prope intended to create games with a graphical style that appealed to both children and adults, and to explore the possibilities of developing both 3D and 2D games. Naka joined Square Enix in January 2018, leaving the status of Prope uncertain. In March 2019, Naka confirmed that Prope had been reduced to a one-person company since the end of April 2017. Yuji Naka released ''SHOT2048'' under the Prope brand in December 2021. Due to Naka's ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Bandai Namco
also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on September 29, 2005. The company specializes in toys, video games, arcades, anime, and amusement parks. The company's headquarters are in Minato, Tokyo. Their US branch, Bandai Namco Holdings USA, was officially formed on January 6, 2008, and handles the US operations of the company from their headquarters in Irvine, California. As of 2017, Bandai Namco is the world's largest toy company, earning in annual revenue. History Namco Bandai Holdings was created in 2005, when toy maker Bandai and video game developer Namco performed a management integration. Officially, Namco was purchased by Bandai for $1.7 billion. 57% of the company's holding went to Bandai while 43% went to Namco. Furthermore, Bandai swapped one of its shares for 1.5 ...
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Nintendo DSi
The is a dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival is Sony Interactive Entertainment, Sony's PlayStation Portable (PSP). The fourth iteration, entitled is a larger model that launched in Japan on November 21, 2009, and worldwide beginning in March 2010. Development of the DSi began in late 2006, and the handheld was unveiled during an October 2008 Nintendo conference in Tokyo. Consumer demand convinced Nintendo to produce a slimmer handheld with larger screens than the Nintendo DS Lite, DS Lite. Consequently, Nintendo removed the Game Boy Advance (GBA) cartridge slot to improve portability without sacrificing durability. While the DSi's design is similar to that of the DS Lite, it features two digital cameras, supports internal and external content storage, and connects to an online store called th ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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Windows Phone
Windows Phone (WP) is a discontinued family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design language. Unlike Windows Mobile, it was primarily aimed at the consumer market rather than the enterprise market. It was first launched in October 2010 with Windows Phone 7. Windows Phone 8 succeeded it in 2012, replacing the Windows CE-based kernel of Windows Phone 7 with the Windows NT kernel used by the PC versions of Windows (and, in particular, a large amount of internal components from Windows 8). Due to these changes, the OS was incompatible with all existing Windows Phone 7 devices, although it still supported apps originally developed for Windows Phone 7. In 2014, Microsoft released the Windows Phone 8.1 update, which introduced the Cortana virtual assistant, and Windows Runtime platform support to create cross-platform apps betwee ...
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Ivy The Kiwi?
is a platform video game developed by Prope and designed by Yuji Naka. The Windows Mobile version was released in Japan in November 2009 and in North America in January 2010. That same year, versions for Wii and Nintendo DS were published by Namco Bandai Games in Japan, by Xseed Games in North America, and by Rising Star Games in Europe. The game was ported and released for iOS in October 2012 and Android in August 2013. Gameplay Concept The objective in the game is to lead the character, Ivy, a newly born bird, to her lost mother. The game is similar to '' Kirby: Canvas Curse'' because the player does not directly control the main character. In the game, Ivy is constantly moving directly right or left, unless presented with something in her way, in which case she turns around and moves the other direction. The player takes advantage of this by drawing lines to guide the chick away from danger and to the goal. The player can make ramp lines to have Ivy walk up or down, make verti ...
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Fluffy Bear
Prope Ltd. is a now defunct Japanese video game development studio founded by Yuji Naka, a former Japanese video game programmer, designer and producer. Formation As part of Sega's "support program for independent game creators", Yuji Naka left Sega's Sonic Team studio to start his own studio, joined by ten Sonic Team members. It had a starting capital of 10 million yen, 10% of which came from Sega in exchange for the right of first refusal for publishing Prope games. Prope was founded on May 23, 2006 and it began operations on June 1, 2006. Prope intended to create games with a graphical style that appealed to both children and adults, and to explore the possibilities of developing both 3D and 2D games. Naka joined Square Enix in January 2018, leaving the status of Prope uncertain. In March 2019, Naka confirmed that Prope had been reduced to a one-person company since the end of April 2017. Yuji Naka released ''SHOT2048'' under the Prope brand in December 2021. Due to Naka ...
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10 Count Boxer
Prope Ltd. is a now defunct Japanese video game development studio founded by Yuji Naka, a former Japanese video game programmer, designer and producer. Formation As part of Sega's "support program for independent game creators", Yuji Naka left Sega's Sonic Team studio to start his own studio, joined by ten Sonic Team members. It had a starting capital of 10 million yen, 10% of which came from Sega in exchange for the right of first refusal for publishing Prope games. Prope was founded on May 23, 2006 and it began operations on June 1, 2006. Prope intended to create games with a graphical style that appealed to both children and adults, and to explore the possibilities of developing both 3D and 2D games. Naka joined Square Enix in January 2018, leaving the status of Prope uncertain. In March 2019, Naka confirmed that Prope had been reduced to a one-person company since the end of April 2017. Yuji Naka released ''SHOT2048'' under the Prope brand in December 2021. Due to Naka's ...
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Let's Catch
''Let's Catch'' is a video game developed by Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan in December 2008, in worldwide in June 2009. Essentially a virtual game of catch, ''Let's Catch'' uses the Wii Remote for play. Owners of Prope's Wii game ''Let's Tap'' are able to unlock content in ''Let’s Catch''. Gameplay The game features several game modes: *Story: Single player with nine "dramatic sequences" set in a park. *Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240 km/h. *Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest. *Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart. *High Score: One to two players. Players continue throwing balls in order to get the highest ...
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WiiWare
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii Shop Channel under the WiiWare section. Once the user had downloaded the game or application, it would appear in their Wii Menu or SD Card Menu as a new channel. WiiWare was a companion to the Virtual Console, which specializes in emulated games originally developed for other systems instead of original games. WiiWare was promoted as an avenue for developers with small budgets to release innovative, original, and smaller-scale games without the cost and risk of creating a title to be sold at retail (akin to Xbox Live Arcade and the PlayStation Store). The development kit cost around US$2000 and developers needed to be licensed with and approved by Nintendo. According to Nintendo, the "remarkable motion controls will give birth to fresh tak ...
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Let's Tap
''Let's Tap'' is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with '' Let's Catch'', ''Let's Tap'' was the first game from Prope to be announced. Owners of ''Let's Tap'' can unlock content in ''Let's Catch''. The game was later released as five individual applications for iOS. Gameplay ''Let's Tap'' consists of a number of minigames that requires the player to tap a flat surface with their hands to play. The game requires the player to set the Wii Remote face-side down on a flat, stable surface, with the accelerometer picking up their vibrations as they tap the surface to move an on-screen character in a race, inflate a balloon, create ripples in a pool of water or paint swirls on a canvas. In a video released by Sega the player is shown resting the Wii Remote on an empty box originally used to package the Wii console. In Japan and Europe Sega released the game with two foldout cardboard boxes that players are able to use as ...
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