1991 In Video Gaming
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1991 In Video Gaming
1991 saw many sequels and prequels in video games, such as ''Street Fighter II'', ''Final Fantasy IV'', '' Super Castlevania IV'', ''Mega Man 4'', '' Super Ghouls 'n Ghosts'', and '' The Legend of Zelda: A Link to the Past'', along with new titles such as ''Sonic the Hedgehog'', ''Battletoads'', ''Lemmings'', '' Sunset Riders'', ''Duke Nukem'', '' Fatal Fury: King of Fighters'', and '' Street of Rage''. The year's highest-grossing video game worldwide was Capcom's arcade fighting game ''Street Fighter II''. The year's best-selling home system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's ''Sonic the Hedgehog'', which was also the year's top video game rental in the United States. Top-rated games Game of the Year awards The following titles won Game of the Year awards for 1991. ''Famitsu'' Platinum Hall of Fame The following video game releases in 1991 entered ''Famitsu'' magazine's "Platinum Hall of Fame" for receiving ...
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Street Fighter II
is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP System arcade system board. ''Street Fighter II'' improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). ''Street Fighter II'' shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition ...
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Video Game Rental
A video rental shop/store is a physical retail business that rents home videos such as movies, prerecorded TV shows, video game discs and other media content. Typically, a rental shop conducts business with customers under conditions and terms agreed upon in a rental agreement or contract, which may be implied, explicit, or written. Many video rental stores also sell previously viewed movies and/or new, unopened movies. In the 1980s, video rental stores rented VHS and Betamax tapes of movies, although most stores dropped Beta tapes when VHS won the format war late in the decade. In the 2000s, video rental stores began renting DVDs, a digital format with higher resolution than VHS. In the late 2000s, stores began selling and renting Blu-ray discs, a format that supports high definition resolution. Widespread adoption of video on demand and video streaming services such as Netflix in the 2010s sharply reduced the revenues of most major rental chains, leading to the closure of mo ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Splatterhouse
is a beat 'em up arcade game developed and published by Namco. It was the first in a series of games released in home console and personal computer formats. This cult classic would later spawn the parody '' Splatterhouse: Wanpaku Graffiti'', the sequels ''Splatterhouse 2'', ''Splatterhouse 3'', and the remake '' Splatterhouse U.S.'', with the classic games being added to ''Namco Museum'' since 2017. Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of ''Splatterhouse'' had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards." Gameplay ''Splatterhouse'' is an arcade-style sidescrolling beat 'em up with platform elements, in which the player controls Rick, a parapsychology college major who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hor ...
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