1975 In Video Gaming
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1975 In Video Gaming
1975 had new titles such as ''Western Gun'', ''Dungeon'' and '' dnd''. The year's best-selling arcade game was Taito's ''Speed Race'', released as ''Wheels'' and ''Wheels II'' in North America. Financial performance in the United States The "paddle game" trend came to an end in arcades around 1975, with the arcade video game industry entering a period of stagnation in the "post paddle game era" over the next several years up until 1977. Best-selling arcade games The following titles were the best-selling arcade video games of 1975 in the United States, according to annual arcade cabinet sales figures provided by Ralph H. Baer. Highest-grossing arcade games In the United States, ''RePlay'' magazine published the first annual chart of top-grossing arcade games in March 1976, listing both video games and electro-mechanical games (EM games) on the same chart for the previous year. The following were the highest-grossing arcade games of the previous year, in terms of coin drop earn ...
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Western Gun
''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed with revolvers and squaring off in a duel, it was the first video game to depict human-to-human combat. The Midway version was also the first video game to use a microprocessor. The game's concept was adapted from Sega's 1969 arcade electro-mechanical game ''Gun Fight''. The game was a global commercial success. In Japan, ''Western Gun'' was among the top ten highest-grossing arcade video games of 1976. In the United States, ''Gun Fight'' sold 8,600 arcade cabinets and was the third highest-grossing arcade game of 1975, second highest-grossing arcade game of 1976 and fifth highest arcade game of 1977. It was ported to the Bally Astrocade video game console as a pack-in game, built-in game in 1977 and later the Atari 8-bit family. It is th ...
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Gran Trak 10
''Gran Trak 10'' is an arcade driving video game developed by Atari through its subsidiary Cyan Engineering, and released by Atari in May 1974. In the game, a single player drives a car along a race track, viewed from above, avoiding walls of pylons and trying to pass as many checkpoints as possible before time runs out. The game is controlled with a steering wheel, accelerator and brake pedals, and a gear stick, and the car crashes and spins if it hits a pylon. Atari founder Nolan Bushnell had originally planned to develop a driving video game inspired by Chicago Coin's arcade electro-mechanical game ''Speedway'' (1969) when he founded the company, but cancelled it in favor of a simpler game, ''Pong'' (1972). Atari eventually began development on a driving video game, ''Gran Trak 10'', in late 1973. It was initially designed by Larry Emmons of Cyan, with the mechanical design handled by Eigen Systems, though after several design and production problems were uncovered during an i ...
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Arcade Video Game
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari, Inc., Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong (video game), Donkey Kong''. The arcade in ...
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Electro-mechanical Games
Electro-mechanical games (EM games) are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gun games using light-sensitive sensors on targets to register hits, while others were simulation games such as driving games, combat flight simulators and sports games. EM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as games of chance during that period. EM games lost popularity in the 1970s, as arcade video games had emerged to replace them in addition to newer pinball machines designed as games of skill. Definition EM games typically combined mechanical engineering technology with various electrical components, such as motors, switches, resistors, solenoids, relays, bells, buzzers and electric lights. EM games lie somewhere in th ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Steeplechase (video Game)
''Steeplechase'' is an sports video game by released in arcades 1975 by Atari, Inc. Developed by Atari subsidiary Kee Games, it simulates a steeplechase-style horse race. It was distributed in Japan by Nakamura Seisakusho (Namco) in 1976. Gameplay Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins. Development The game was originally called ''AstroTurf'', and all printed circuit boards still have the name on the board. The game is housed in a custom extra wide cabinet that six individually colored and lit buttons used to make a player's horse jump. The monitor is a 23" black and white CRT monitor with 6 color overlays to make each of the 6 horizontally stacked lanes match their color ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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Shark Jaws
''Shark Jaws'' is a single-player arcade video game by Atari, Inc. under the name of Horror Games, originally released in 1975. An unlicensed tie-in to the movie ''Jaws'', and believed to be the first commercially released movie tie-in, it was created to be a game about sharks eating people. Atari head Nolan Bushnell originally tried to license the ''Jaws'' name, but was unable to secure a license from Universal Pictures. Deciding to go ahead with the game anyway, it was retitled ''Shark JAWS'', with the word ''Shark'' in tiny print and ''JAWS'' in large all caps print to create greater prominence. Bushnell created a second hidden subsidiary corporation, Horror Games—the previous being Kee Games—to help isolate Atari from a possible lawsuit. According to Bushnell, the game was successful enough to sell approximately two thousand units. The player controls a deep-sea diver trying to catch small fish while avoiding a great white shark that is trying to eat him. Points ar ...
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Jet Fighter (video Game)
''Jet Fighter'' is an arcade shooter video game released in 1975 by Atari, Inc. It was distributed in Japan by Nakamura Seisakusho (Namco). Technology The game is housed in a custom cabinet that includes two 8-way joysticks (one per player) meant to look like older style flight sticks. Each stick has a fire button mounted on the top. Gameplay The players fly in simulated jets around the screen, engaging in a dogfight A dogfight, or dog fight, is an aerial battle between fighter aircraft conducted at close range. Dogfighting first occurred in Mexico in 1913, shortly after the invention of the airplane. Until at least 1992, it was a component in every majo ... and attempting to score hits on their opponent within a limited amount of time. When a player is hit, their plane spins around and an explosion is heard. After a few seconds, the plane recovers, pointing at a random direction. Legacy * A clone of the game, bearing the same name, was released by Atari subsidiary Kee ...
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Gun Fight
''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed with revolvers and squaring off in a duel, it was the first video game to depict human-to-human combat. The Midway version was also the first video game to use a microprocessor. The game's concept was adapted from Sega's 1969 arcade electro-mechanical game ''Gun Fight''. The game was a global commercial success. In Japan, ''Western Gun'' was among the top ten highest-grossing arcade video games of 1976. In the United States, ''Gun Fight'' sold 8,600 arcade cabinets and was the third highest-grossing arcade game of 1975, second highest-grossing arcade game of 1976 and fifth highest arcade game of 1977. It was ported to the Bally Astrocade video game console as a built-in game in 1977 and later the Atari 8-bit family. It is the first ...
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Driving Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up their ...
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Crash 'N Score
''Crash 'N Score'' is a two-player arcade video game released by Atari, Inc. in 1975. A modified version of the game was released in Europe under the name ''Stock Car''. Gameplay Gameplay is a simulation of a demolition derby Demolition derby is a non-racing motorsport usually presented at county fairs and festivals. While rules vary from event to event, the typical demolition derby event consists of five or more drivers competing by deliberately ramming their vehic ..., in which players compete by smashing each other and running over randomly appearing numbered flags within an allotted time. Players can choose to play with or without barriers. References Arcade video games Arcade-only video games 1975 video games Atari arcade games Discrete video arcade games Video games developed in the United States {{arcade-stub ...
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